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With the Burglar's Ring equipped, [[Monsters]] will drop (on average) twice as much loot; the game will make two random rolls instead of one for each item in a monster's drop list. The effect '''does not''' stack if you have two Burglar's Rings equipped.
 
With the Burglar's Ring equipped, [[Monsters]] will drop (on average) twice as much loot; the game will make two random rolls instead of one for each item in a monster's drop list. The effect '''does not''' stack if you have two Burglar's Rings equipped.
  
==Bugs==
+
==Hatalar==
 
There are a number of items that do not have a double drop chance due to where they are added to the potential drops (in the constructor for the relevant Monster in the game code).
 
There are a number of items that do not have a double drop chance due to where they are added to the potential drops (in the constructor for the relevant Monster in the game code).
 
These items are:
 
These items are:
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{{NavboxClothing}}
 
{{NavboxClothing}}
  
[[Category:Rings]]
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[[Category:Yüzükler]]
  
 
[[de:Ring des Diebes]]
 
[[de:Ring des Diebes]]

07.52, 7 Ekim 2022 itibarı ile sayfanın şu anki hâli

Hırsız Yüzüğü
Burglar's Ring.png
Yaratıkların nesne düşürme olasılığını arttırır.
Bilgiler
Kaynak: Adventurer's Guild
Maceraperestler Loncası

Alış Fiyatı: data-sort-value="20000">Gold.png20.000g
Satış Fiyatı: data-sort-value="750 ">Gold.png750g
Robin building.png
“Hala yapacak çok işim var”
— Robin

Eksik çeviri

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En son Sincap4859 tarafından 2022-10-07 07:52:04 tarihinde düzenlenmiştir.

The Burglar's Ring is a ring that can be obtained as a reward from Gil at the Adventurer's Guild after completing the Monster Eradication Goal of killing 500 Dust Sprites. After that, it can be purchased from Marlon for data-sort-value="20000">Gold.png20.000g.

With the Burglar's Ring equipped, Monsters will drop (on average) twice as much loot; the game will make two random rolls instead of one for each item in a monster's drop list. The effect does not stack if you have two Burglar's Rings equipped.

Hatalar

There are a number of items that do not have a double drop chance due to where they are added to the potential drops (in the constructor for the relevant Monster in the game code). These items are:

  • Prismatic Shards/Diamonds from any monster after reaching the bottom of the mines.
  • Slime Eggs from Slimes.
  • Iridium Ore and Iridium Bars from Iridium Slimes.
  • Algae Soup from Mutant Grubs.
  • Omni Geodes, Mixed Seeds, Iridium Ore, and Prismatic Shards from Wilderness Golems.