Balçıkçalar
Uyarı: Sürprizbozanlar
Bu sayfa veya bölüm Stardew Valley 1.6 sürümünden sürprizbozanlar içerir. Oyuncular bu makaleyi/bölümü okumaktan kaçınmak veya okurken dikkatli olmak isteyebilir. |
Taslak Makale
Bu makale aşağıdaki nedenden dolayı taslak olarak işaretlenmiştir:
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Balçıkçalar | |
Bilgiler | |
Çıktıkları Yerler: | Madenler, Kafatası Mağarası, Taş Ocağı Madeni, ve Gizli Orman |
Katlar: | |
Öldürülebilir: | Hayır |
Sağlık: | Değişir |
Hasar: | Değişir |
Savunma: | Değişir |
Hız: | Değişir |
DP: | Değişir |
Varyasyonlar: | Farklı |
Düşebilecekler: | Öz (all but Big Slime) Balçıkça (all Slimes)See tables for specific drops. Madenlerin sonuna ulaşılmışsa: Elmas (%0,05) Prizma Parçası (%0,05) |
- This article is about the monster. the drop için Slime makalesini inceleyin.
Slimes are enemies that can be found in various locations, including Madenler and the Secret Woods. They come in five different variations, all based on the same sprite and code (a color hue is added to the grey sprite found in data files). You need to kill 1000 Slimes of any color for Monster Eradication Goals. All Slimes in the game count towards this goal (e.g., in the Secret Woods) except for Big Slimes and Slimes raised in a Slime Hutch (by means of a Slime Incubator or Mating). Slimes spawned by killing a Big Slime do count towards the goal.
Each color of slime has a unique stat set.
Attacks
All colors of slimes, both male and female, have an attack zone of 4 tiles in all directions. If the player enters this zone, the slime will attack.
Slimes attack in two ways. Either they bounce slowly at the player, or they "charge" to jump at the player from a distance. The charging animation resembles the slime becoming almost flat to the ground. If there is an obstacle in the way, the charge jump will cause them to bounce off the object (sometimes multiple times if they're in a tight spot). Occasionally slimes will enter a state of rage after being attacked, causing them to move significantly faster and have red eyes.
Being hit by a slime reduces health and may cause the Slimed debuff.
Image | Name | Effect | Cause | Duration |
---|---|---|---|---|
Slimed | Hız (-4) | Being hit by a Slime. | 2.5-3s |
Strategy
When a slime is hit, it will be knocked back a short distance, out of range of melee weapons. The best strategy to kill slimes is to quickly move into striking distance to prevent their charge attack and corner them against a wall or, ideally, in a corner (of walls, rocks, or both). Both the charged and regular attacks may be avoided by using a defensive move (such as the block of the regular sword). Timing a block with a sword well can allow the player to get a decent amount of damage. Otherwise, offense is the best defense.
The Slime Charmer Ring prevents all damage from Slimes. This ring is obtained as a reward for killing 1000 slimes for the Adventurer's Guild.
Male Slimes
Any slimes have a 49% chance to be male and will retain its original properties such as being special. Male slimes have a pom-pom like antenna dangling above their "heads", 25% more health over the base HP, and 1 more damage. When it is passive and is attacked, male slimes have a 2.5% chance to increase its damage by 50% and do a shaking animation.
Mating
In a Slime Hutch or (less commonly) Madenler, Secret Woods, Skull Cavern, or Quarry Mine, male and female slimes may mate to produce a small slime that will grow into either a male or female adult slime.
Mating Color Results
Variations
Note: Once a Slime Hutch has been built on The Farm, any Green, Blue, Red, Purple, or Tiger slimes encountered anywhere may drop a Slime Egg. [1]
Green Slime | |||||||
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HP | Damage | Defense | Speed | EXP | Location | Drops [2] | |
24 | 5 | 1 | 2 | 3 | Madenler (Floors 1-39), Secret Woods |
Balçıkça (75%) Balçıkça (5%) Öz (15%) Yeşil Suyosunu (10%) Maun Tohumu (10%, only in Secret Woods) Ametist (1.5%) I. Cüce Tomarı (0.5%) IV. Cüce Tomarı (0.1%) Green Slime Egg (1%, only if a Slime Hutch has been built) | |
Blue Slime (Frost Jelly) | |||||||
HP | Damage | Defense | Speed | EXP | Location | Drops [2] | |
106 | 7 | 0 | 2 | 6 | Madenler (Floors 41-79, but can sometimes be found on other Floors), Secret Woods |
Balçıkça (75%) Öz (50%) Maun Tohumu (10%, only in Secret Woods) Kış Kökü (8%) Yeşim (2%) III. Cüce Tomarı (1.5%) II. Cüce Tomarı (0.5%) IV. Cüce Tomarı (0.1%) Blue Slime Egg (1%, only if a Slime Hutch has been built) | |
Notes: | Each attack slightly increases the chance to start glowing and increase its speed by 2 | ||||||
Red Slime (Sludge) | |||||||
HP | Damage | Defense | Speed | EXP | Location | Drops [2] | |
205 | 16 | 0 | 2 | 10 | Madenler (Floors 81-119) |
Balçıkça (80%) Öz (50%) Kömür (1-3, 10%) Beyaz Suyosunu (10%) Elmas (1%) III. Cüce Tomarı (0.5%) IV. Cüce Tomarı (0.1%) Red Slime Egg (1%, only if a Slime Hutch has been built)Color based drops (see table below) | |
Purple Slime (Sludge) | |||||||
HP | Damage | Defense | Speed | EXP | Location | Drops [2] | |
410 | 16 | 0 | 2 | 10 | Skull Cavern (1%) | Balçıkça (80%) Öz (50%) Kömür (1-3, 10%) Beyaz Suyosunu (10%) Elmas (1%) III. Cüce Tomarı (0.5%) IV. Cüce Tomarı (0.1%) İridyum Cevheri (repeats a random 8% chance to drop until fail) İridyum Külçesi (0.9%) Purple Slime Egg (1%, only if a Slime Hutch has been built)Color based drops (see table below) | |
Notes: | These are the most powerful slimes, found only in the Skull Cavern. | ||||||
Yellow Slime | |||||||
HP | Damage | Defense | Speed | EXP | Location | Drops [2] | |
3 × original slime | 2 × original slime | Varies | 2 | Varies | Madenler, Skull Cavern |
Original slime's drops Color based drops (see table below) | |
Notes: | 0.1% chance to recolor any slime (including special and male), will keep all the original slime's properties other than HP and Damage. | ||||||
Black Slime | |||||||
HP | Damage | Defense | Speed | EXP | Location | Drops [2] | |
Varies | Varies | Varies | 2 | Varies | Slime Hutch | Original slime's drops Color based drops (see table below) | |
Notes: | In a Random Event after you sleep, the Witch will fly over your Slime Hutch, she will turn Slimes inside into Black Slimes. They keep the original slime's special properties and stats. | ||||||
Copper Slime | |||||||
HP | Damage | Defense | Speed | EXP | Location | Drops [2] | |
102 | 16 | 0 | 4 | 10 | Quarry Mine, Random dungeon Floors in Madenler |
Balçıkça (80%) Öz (50%) Beyaz Suyosunu (10%) Elmas (1%) III. Cüce Tomarı (0.5%) IV. Cüce Tomarı (0.1%) Bakır Cevheri (repeats a random 33% chance to drop until fail) | |
Iron Slime | |||||||
HP | Damage | Defense | Speed | EXP | Location | Drops [2] | |
205 | 16 | 0 | 1 | 10 | Quarry Mine, Random dungeon Floors in Madenler |
Balçıkça (80%) Öz (50%) Beyaz Suyosunu (10%) Elmas (1%) III. Cüce Tomarı (0.5%) IV. Cüce Tomarı (0.1%) Demir Cevheri (repeats a random 33% chance to drop until fail)Color based drops for gray slime (see table below) | |
Tiger Slime | |||||||
HP | Damage | Defense | Speed | EXP | Location | Drops [2] | |
415 | 23 | 0 | 2 | 20 | Tiger Slime Grove Volcano Dungeon |
Balçıkça (80%) Beyaz Suyosunu (10%) Elmas (1%) Öz (50%) Yeşim (2%) III. Cüce Tomarı (0.5%) IV. Cüce Tomarı (0.1%) Tiger Hat (0.1%) Gölevez Yumrusu (10% for first, repeats a 50% for each one after until fail) Zencefil (9%) Ananas Tohumu (1.6%) Mango Fidanı (0.5%) Tiger Slime Egg (1%, only if a Slime Hutch has been built) |
Special Slimes
Special Slimes have a very small chance to replace any normal Slime. They can be identified by their antenna with a small yellow star.
Special Slimes have 3 times more health than normal Slimes and will deal twice as much damage per attack. They can drop special items.
Special Green Slime | |||||||
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HP | Damage | Defense | Speed | EXP | Location | Drops | |
72 | 10 | 1 | 2 | 3 | Madenler (Floors 1-40) |
| |
Notes: | 0.175% chance to replace any Slime between floors 1-40. [3] | ||||||
Special Dark Green Slime | |||||||
HP | Damage | Defense | Speed | EXP | Location | Drops | |
72 | 10 | 1 | 2 | 3 | Madenler (Floors 2-39) |
| |
Notes: | 1% chance to replace any Slime on floors 2-39, excluding floors ending in 0, 1, 5, or 6. [4] | ||||||
Special Blue Slime (Frost Jelly) | |||||||
HP | Damage | Defense | Speed | EXP | Location | Drops | |
318 | 14 | 0 | 2 | 6 | Madenler (Floors 40-80) |
| |
Notes: | 0.175% chance to replace any Slime between floors 40-80. [3] | ||||||
Special Black/Transparent Slime | |||||||
HP | Damage | Defense | Speed | EXP | Location | Drops | |
Varies | Varies | 0 | 2 | Varies | Madenler (Floors 42-79) |
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Notes: | 1% chance to replace any Slime on floors 42-79, excluding floors ending in 0, 1, 5, or 6. [4] | ||||||
Special Red Slime (Sludge) | |||||||
HP | Damage | Defense | Speed | EXP | Location | Drops | |
615 | 32 | 0 | 2 | 10 | Madenler (Floors 80-120) |
| |
Notes: | 0.175% chance to replace any Slime between floors 80-120. [3] | ||||||
Special Purple Slime (Sludge) | |||||||
HP | Damage | Defense | Speed | EXP | Location | Drops | |
1230 | 32 | 0 | 2 | 10 | Madenler (Floors 82-119) |
| |
Notes: | 0.175% chance to replace any Purple Slime. [3] | ||||||
Special Copper Slime | |||||||
HP | Damage | Defense | Speed | EXP | Location | Drops | |
306 | 32 | 0 | 4 | 10 | Quarry Mine, Random dungeon floors in Madenler |
| |
Notes: | 0.175% chance to replace any Copper Slime. [3] | ||||||
Special Iron Slime | |||||||
HP | Damage | Defense | Speed | EXP | Location | Drops | |
615 | 32 | 0 | 1 | 10 | Quarry Mine, Random dungeon floors in Madenler |
| |
Notes: | 0.175% chance to replace any Iron Slime. [3] |
Big Slimes
Big Slimes have similar attack behavior to the smaller slimes. When killed they have a 75% chance to split into 2-4 smaller slimes which will attack the player. Those small slimes give XP as the regular slimes above do.
Big Slimes are most common as Big Purple Sludges in the Skull Cavern. They can also appear on slime-infested floors of the Mines in the color for that section of the Mines.
Big Slimes also have a small chance to be carrying an item inside them, such as Pink Cake. Big Slimes will drop this item when killed.
Color | HP | Damage | Defense | Speed | EXP | Location | Drops |
---|---|---|---|---|---|---|---|
60 | 6 | 0 | 2 | 7 | Madenler |
Balçıkça (99%) Balçıkça (90%) Balçıkça (40%) IV. Cüce Tomarı (0.1%) | |
120 | 5 | 0 | 2 | 14 | |||
180 | 10 | 0 | 2 | 21 | |||
240 | 15 | 0 | 2 | 21 | Skull Cavern |
Prismatic Slime
The Prismatic Slime is a quest monster which can be found in the mountain mine or Skull Cavern on any level, after accepting the "Prismatic Jelly" Wizard's quest from the Special order Board. It looks like a regular slime with changing color over time. The Prismatic Slime can appear even if the mine has been set to "dangerous" mode after finishing Mr. Qi's Special Order Danger In the Deep.
It will always drop the Prismatic Jelly that must be delivered to the Wizard in order to end the quest.
It is not set to a specific location you need to search for, so refreshing a single floor (like 5) repeatedly can eventually spawn it.
Luck modifies the chances of encountering it.
Color Based Drops
In addition to the drops list above, the color of each variation is random and may have additional drops depending on the color range chosen. [1]
Color groups are mutually exclusive and listed in the order the game tests for them. (For example, a slime may fall into the White and Gray categories, but White is tested for first, so the slime would drop Iron Ore and not Stone).
The background color of the "RGB Values" column in the table below shows the color range that a slime can be to receive the drop.
Color | RGB Values | Drops |
---|---|---|
Black | Red < 80, Green < 80, Blue < 80 | Kömür (100%), Neptünit (5%), Biksit (5%) |
Yellow | Red > 200, Green > 180, Blue < 50 | Altın Cevheri (100%) |
Red | Red > 220, Green > 90 and < 150, Blue < 50 | Bakır Cevheri (100%) |
White | Red > 230, Green > 230, Blue > 230 | Demir Cevheri (100%), Diamond (100% if all red, green, and blue values are even numbers OR if red, green and blue values are all 255) |
Gray | Red > 150, Green > 150, Blue > 150 | Taş (100%) |
Purple | Red > 150, Green < 50, Blue > 180 | İridyum Cevheri (25%) |
References
- ↑ 1,0 1,1 See StardewValley.Monsters.GreenSlime::getExtraDropItems in the game code.
- ↑ 2,0 2,1 2,2 2,3 2,4 2,5 2,6 2,7 2,8 Most slime drops are specified in the data file Content\Data\Monsters.xnb. The chance for a Purple Slime to drop Iridium Ore/Bars is set in the constructor for GreenSlime in the game code. The chance for Copper/Iron Slimes to drop ore is set in StardewValley.Locations.MineShaft::getMonsterForThisLevel.
- ↑ 3,0 3,1 3,2 3,3 3,4 3,5 See MineShaft::populateLevel in the game code.
- ↑ 4,0 4,1 See the GreenSlime constructor in StardewValley.Monsters.
Kaynak hatası: <references>
üzerinde tanımlanan "matingcolor" adındaki <ref>
etiketi önceki metinde kullanılmıyor.
History
- 1.0: Introduced.
- 1.4: Copper and iron slimes introduced.
- 1.5: Tiger and prismatic slimes introduced, Secret Woods slimes now drop Mahogany Seeds, diamond drop conditions for white slimes changed.
- 1.5.3: Made Prismatic Slimes a little more common (1/125 chance to 1/83 chance) and also made Luck modify the chances of encountering it. Fixed bug preventing Prismatic Slimes from not dropping Prismatic Jelly in rare cases.
Hayvanlar ve Ürünler | |
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Kümes | Tavuk (Yumurta • Büyük Yumurta • Kahverengi Yumurta • Büyük Kahverengi Yumurta) • Boşluk Tavuğu (Boşluk Yumurtası) • Ördek (Ördek Yumurtası • Ördek Tüyü) • Tavşan (Yün • Tavşan Ayağı) • Dinozor (Dinozor Yumurtası) |
Ahır | İnek (Süt • Büyük Süt) • Keçi (Keçi Sütü • Büyük Keçi Sütü) • Koyun (Yün) • Domuz (Yermantarı) |
Balık Havuzu | Balıklar (Balık Yumurtası) |
Balçıkça Kümesi | Balçıkçalar (Balçıkça • Balçıkça Topu • Balçıkça Yumurtası) |
Diğer | Kedi • Köpek • At |