Değişiklikler

Gezinti kısmına atla Arama kısmına atla
10. satır: 10. satır:  
'''Madenler''' [[Dağ]]'ın kuzeyinde yer alır. ([[Marangoz Atölyesi]]'nin kuzeydoğusunda ve [[Maceraperestler Loncası]]'nın batısında). Birinci yılın [[Bahar]] ayının 5. günü [[oyuncu]]'ya gelen mektuba kadar kapalıdır.  
 
'''Madenler''' [[Dağ]]'ın kuzeyinde yer alır. ([[Marangoz Atölyesi]]'nin kuzeydoğusunda ve [[Maceraperestler Loncası]]'nın batısında). Birinci yılın [[Bahar]] ayının 5. günü [[oyuncu]]'ya gelen mektuba kadar kapalıdır.  
 
==Genel Bakış==
 
==Genel Bakış==
Madenler toplamda 120 kattan (bazen seviye denir.) oluşur. Ore type and quantity increases as the player moves deeper into the Mines. The Mines are filled with rocks and dirt patches. Rocks can be mined with a  [[Tools#Pickaxes|pickaxe]] in order to obtain [[stone]], ore and [[Minerals#Geodes|geodes]]. A [[Tools#Hoes|hoe]] can be used on dirt patches to collect [[minerals]], [[artifacts]], ore, [[clay]], and [[Cave Carrot|cave carrot]]s.
+
Madenler toplamda 120 kattan (bazen seviye denir.) oluşur. Oyuncu Madenlerin derinliklerine indikçe [[mineraller#Cevher|cevher]] türü ve miktarı artar.  Madenler kayalar ve kiryamalarıyla dolu.  [[mineraller#Taş|taş]], cevher ve [[mineraller#Jeot|jeot]] elde etmek için kayalar [[Aletler#Kazma|kazma]] ile çıkarılabilir. Mineraller, eserler, cevher, [[kil]] ve mağara havuçlarını toplamak için kir yamalarında bir [[Aletler#Çapa|çapa]] kullanılabilir.
   −
To advance deeper in the Mines, a ladder must be revealed on each floor. The ladder will sometimes appear when rocks are broken or after an enemy is defeated (killing enemies is the stamina-free option to finding ladders). If a floor is "infested" or "overrun" by monsters, all enemies must be defeated on that floor before a ladder will appear.
+
Madenlerde daha derine inmek için her katta bir merdiven ortaya çıkarılmalıdır. Merdiven bazen kayalar kırıldığında veya bir düşman yenildiğinde ortaya çıkar (düşmanları öldürmek, merdiven bulmak için dayanıklılıktan bağımsız bir seçenektir). Bir kat canavarlar tarafından "istila edilmiş" veya "istila edilmişse", bir merdiven görünmeden önce o kattaki tüm düşmanların yenilmesi gerekir.
   −
If you pass out in the Mines from exhaustion (zero [[energy]]), or when 2:00AM arrives, you lose 10% of your gold, up to a maximum of {{Price|1000}}. If you pass out from drained [[health]], you lose the same amount of gold and also various inventory items, including [[weapons]] and [[tools]] (except for the [[Galaxy Sword]]). If tools are lost, they are returned in the mail on the following day, though [[Tools#Fishing Poles|Fishing poles]] and weapons will not be returnedYou will awaken in the mine entrance, found by one of the villagers.
+
Madenlerde yorgunluktan bayılırsanız (sifir [[enerji]]) veya saat 2:00'ye vardığınızda, maksimum {{Price|1000}} olmak üzere altının %10'unu kaybedersiniz. Boşalmış [[sağlık]] durumundan çıkarsanız, aynı miktarda altını ve ayrıca [[silahlar]] ve [[araçlar]] dahil [[silahlar#Sonsuzluk kılıcı|sonsuzluk kılıcı]] hariç) çeşitli envanter öğelerini kaybedersiniz. Aletler kaybolursa ertesi gün postayla iade edilir, ancak [[Aletler#Kamiş oltası|Kamiş oltası]] ve silahlar iade edilmezKöylülerden birinin bulduğu maden girişinde uyanacaksınız.
   −
You can recover lost items by contacting [[Marlon]] at the [[Adventurer's Guild]].  One lost item (or stack of items) can be purchased there, any time after passing out due to low healthThe price is the base sell price of the lost item (''i.e.,'' the gold that would be obtained from selling one item or stack of items).  Marlon's Item Recovery Service persists until the next time the player loses items in the Mines, when previously lost items are replaced by newly lost items.
+
[[Maceraperestler Loncası]]'de [[Marlon]] ile iletişime geçerek kayıp eşyaları kurtarabilirsinizDüşük sağlık nedeniyle bayıldıktan sonra herhangi bir zamanda bir kayıp eşya (veya eşya yığını) buradan satın alınabilirFiyat, kayıp eşyanın temel satış fiyatıdır ("yani", bir eşyanın veya eşya destesinin satışından elde edilecek altın).  Marlon'un Eşya Kurtarma Hizmeti, oyuncunun Madenlerde eşya kaybettiği bir sonraki sefere kadar devam eder ve daha önce kaybedilen eşyalar yeni kaybedilen eşyalarla değiştirilir.
   −
A [[Minecart]] is located on the entry floor for quick travel to and from the mine. It is unlocked by completing the [[Community Center]] [[Bundles#Boiler Room|boiler room]] bundles or purchased from the [[Joja Community Development Form]].
+
Madene hızlı ulaşım için giriş katında bir [[Maden Arabası]] bulunur. [[Halkevi]] [[Yığınlar#Kazan Dairesi|kazan dairesi]] paketlerini tamamlayarak veya [[Joja Toplumsal Gelişim Proje Formu]]'ndan satın alarak kilidi açılır.
   −
==Contents==
+
==İçerikler==
===Floors===
+
===Katlar===
 
The Mines consist of 120 floors (sometimes called levels). These floors are divided into three sections, 40 floors each, with their own themes; the first section has a brown earth theme, the second section has an ice theme, the third and last section has a lava and dark purple theme. The last ten floors of each section has a variation of the main theme; the first section (Floor 31-39) has a shadow theme, the second section (70-79) has a castle theme, and the third section (110-119) has a darker crimson theme.
 
The Mines consist of 120 floors (sometimes called levels). These floors are divided into three sections, 40 floors each, with their own themes; the first section has a brown earth theme, the second section has an ice theme, the third and last section has a lava and dark purple theme. The last ten floors of each section has a variation of the main theme; the first section (Floor 31-39) has a shadow theme, the second section (70-79) has a castle theme, and the third section (110-119) has a darker crimson theme.
   196. satır: 196. satır:  
Every rock hit has a base chance of 2% of spawning a ladder. This is adjusted by daily luck/5 (+/-10% / 5 = +/- 2%) and food buffs (every point of buff/100 i.e. each point of food buff adds 1%). The inverse of the number of rocks remaining after the rock is hit is added (e.g 5 rocks remaining - 1/5 = 0.2 = 20%, 100 rocks remaining = 1/100 = 0.01 = 1%). If no enemies remain then 4% is added. If this chance hits, then a ladder will spawn, and prevent further ladders spawning from rocks. If you are in the skull caverns there is a 20% chance that a shaft will spawn instead, and this does not prevent further ladders/shafts spawning from rocks.
 
Every rock hit has a base chance of 2% of spawning a ladder. This is adjusted by daily luck/5 (+/-10% / 5 = +/- 2%) and food buffs (every point of buff/100 i.e. each point of food buff adds 1%). The inverse of the number of rocks remaining after the rock is hit is added (e.g 5 rocks remaining - 1/5 = 0.2 = 20%, 100 rocks remaining = 1/100 = 0.01 = 1%). If no enemies remain then 4% is added. If this chance hits, then a ladder will spawn, and prevent further ladders spawning from rocks. If you are in the skull caverns there is a 20% chance that a shaft will spawn instead, and this does not prevent further ladders/shafts spawning from rocks.
   −
===Crates and Barrels===
+
===Kasalar ve Variller===
Crates and barrels in the mines drop items when destroyed at the following rates<ref name="barreldrop" />:
+
Madenlerdeki kasalar ve variller yok edildiğinde aşağıdaki oranlarda eşya düşürür<ref name="barreldrop" />:
 
{|class="wikitable sortable"
 
{|class="wikitable sortable"
! Item
+
! Öge
 
! 0-39
 
! 0-39
 
! 40-79
 
! 40-79
! 80+ (including [[Skull Cavern]])
+
! 80+ ([[Kafatası Mağarası]] dahil)
 
|-
 
|-
|Nothing
+
|Hiç bir şey
 
|25.2%
 
|25.2%
 
|25.2%
 
|25.2%
304. satır: 304. satır:  
|5.6%
 
|5.6%
 
|-
 
|-
|Special Item<br />(See below)
+
|Özel Öge<br />(Aşağıya bakınız)
 
|5.6%
 
|5.6%
 
|5.6%
 
|5.6%
311. satır: 311. satır:  
|}
 
|}
   −
===Özel Öğeler===
+
===Özel Ögeler===
 
Aşağıdakiler, sandık ve fıçılardan veya özel eşya taşıyan canavarlardan elde edilebilecek özel eşyalardır.<ref name="specialitem" />
 
Aşağıdakiler, sandık ve fıçılardan veya özel eşya taşıyan canavarlardan elde edilebilecek özel eşyalardır.<ref name="specialitem" />
   317. satır: 317. satır:  
|-
 
|-
 
|
 
|
   {|class="wikitable"
+
  |style="vertical-align: top;"|
 +
   {| class="wikitable"
 
   |-
 
   |-
 
   !Seviye
 
   !Seviye
   !Öğe
+
   !Ögeler
 
   |-
 
   |-
 
   |Kat: 0-19
 
   |Kat: 0-19
   |{{name|Carving Knife|link=Oyma Bıçağı}}{{name|Wood Club|link=Ahşap Gürz}}{{name|Sneakers|link=Spor Ayakkabıları}}{{name|Rubber Boots|link=Lastik Çizmeler}}{{name|Small Glow Ring}}{{name|Small Magnet Ring}}
+
   |{{name|Carving Knife|link=Oyma Bıçağı|17%}}{{name|Wood Club|link=Ahşap Gürz|17%}}{{name|Sneakers|17%}}{{name|Rubber Boots|17%}}{{name|Small Glow Ring|17%}}{{name|Small Magnet Ring|17%}}
 
   |-
 
   |-
 
   |Kat: 20-39
 
   |Kat: 20-39
   |{{name|Forest Sword}}{{name|Wind Spire}}{{name|Wood Club}}{{name|Rubber Boots}}{{name|Sneakers}}{{name|Small Glow Ring}}{{name|Small Magnet Ring}}
+
   |{{name|Forest Sword|link=Orman Kılıcı|14%}}{{name|Wind Spire|link=Rüzgar Tırtığı|14%}}{{name|Wood Club|link=Ahşap Gürz|14%}}{{name|Rubber Boots|14%}}{{name|Sneakers|14%}}{{name|Small Glow Ring|14%}}{{name|Small Magnet Ring|14%}}
 
   |-
 
   |-
 
   |Kat: 40-59
 
   |Kat: 40-59
   |{{name|Forest Sword}}{{name|Iron Edge}}{{name|Lead Rod}}{{name|Wood Mallet}}{{name|Thermal Boots}}{{name|Glow Ring}}{{name|Magnet Ring}}
+
   |{{name|Forest Sword|link=Orman Kılıcı|14%}}{{name|Iron Edge|link=Demirkenar|14%}}{{name|Lead Rod|link=Kurşun Sopa|14%}}{{name|Wood Mallet|link=Ahşap Tokmak|14%}}{{name|Thermal Boots|14%}}{{name|Glow Ring|14%}}{{name|Magnet Ring|14%}}
 
   |-
 
   |-
 
   |}
 
   |}
 
|style="width: 12px;"|
 
|style="width: 12px;"|
 
|style="vertical-align: top;"|
 
|style="vertical-align: top;"|
 +
  {|class="wikitable"
 +
  |-
 +
  !Seviye
 +
  !Ögeler
 +
  |-
 +
  |Kat: 60-79
 +
  |{{name|Lead Rod|link=Kurşun Sopa|14%}}{{name|Shadow Dagger|link=Gölge Hançer|14%}}{{name|Wood Mallet|link=Ahşap Tokmak|14%}}{{name|Combat Boots|14%}}{{name|Thermal Boots|14%}}{{name|Glow Ring|14%}}{{name|Magnet Ring|14%}}
 +
  |-
 +
  |Kat: 80-99
 +
  |{{name|Yeti Tooth|link=Yeti Dişi|28%}}{{name|Burglar's Shank|link=Hırsız Hançeri|14%}}{{name|Tempered Broadsword|link=Dertli Kılıç|14%}}{{name|The Slammer|link=Çırpıcı|14%}}{{name|Dark Boots|14%}}{{name|Genie Shoes|14%}}
 +
  |-
 +
  |Kat: 100-119
 +
  |{{name|Burglar's Shank|link=Hırsız Hançeri|14%}}{{name|Kudgel|link=Savrulaç|14%}}{{name|Shadow Dagger|link=Gölge Hançer|14%}}{{name|Steel Falchion|link=Çelik Orakkılıç|14%}}{{name|Dark Boots|14%}}{{name|Genie Shoes|14%}}{{name|Immunity Band|link=Dokunulmazlık Yüzüğü|14%}}
 +
  |-
 +
  |}
 +
  |style="width: 12px;"|
 +
  |style="vertical-align: top;"|
 
   {|class="wikitable"
 
   {|class="wikitable"
 
   |-
 
   |-
 
   !Seviye
 
   !Seviye
   !Öğe
+
   !Ögeler
 
   |-
 
   |-
   |Mines: 60-120<br />[[Skull Cavern]]: 0-39
+
   |[[Kafatası Mağarası]]<br />[[Taş Ocağı Madeni]]
   |{{name|Lead Rod|Three chances}}{{name|Combat Boots}}{{name|Thermal Boots}}{{name|Glow Ring}}{{name|Magnet Ring}}
+
   |{{name|Burglar's Shank|link=Hırsız Hançeri|8%}}{{name|Steel Falchion|link=Çelik Orakkılıç|8%}}{{name|Tempered Broadsword|link=Dertli Kılıç|8%}}{{name|The Slammer|link=Çırpıcı|8%}}{{name|Wicked Kris|link=Uğursuz Kama|8%}}{{name|Crystal Shoes|link=Kristal Ayakkabılar|8%}}{{name|Dark Boots|8%}}{{name|Genie Shoes|8%}}{{name|Immunity Band|8%}}{{name|Lucky Ring|8%}}{{name|Battery Pack|8%}}{{name|Curiosity Lure|8%}}
 
   |-
 
   |-
   |[[Skull Cavern]] 40+<br />[[Quarry Mine]]
+
   |Herhangi bir kat (Meydan Okuma Mabedi aktifken)
   |{{name|Burglar's Shank}}{{name|Steel Falchion}}{{name|Tempered Broadsword}}{{name|The Slammer}}{{name|Wicked Kris}}{{name|Dark Boots}}{{name|Genie Shoes}}{{name|Battery Pack}}
+
   |{{name|Iridium Needle|link=İridyum İğne|14%}}{{name|Iridium Band|14%}}{{name|Enricher|14%}}{{name|Pressure Nozzle|14%}}{{name|Radioactive Bar|14%}}{{name|Qi Gem|14%}}{{name|Auto-Petter|link=Hayvan Sevici|2%}}Bir [[Kafatası Mağarası#Hazine Odaları|Hazine Odası]]'ndan rastgele bir öge (%14)
 
   |-
 
   |-
 
   |}
 
   |}
414. satır: 432. satır:  
|}
 
|}
   −
===Infested Floors===
+
===Enfeste Zeminler===
[[File:Overrun Area.png|thumb|right|Entering an infested floor]]
+
[[File:Overrun Area TR.png|thumb|right|Entering an infested floor]]
 
Occasionally you will enter an infested floor filled with slimes or a mix of monsters. Unlike normal floors, there are no rocks and in slime-infested floors the walls and ground are covered in green slime rather than the normal themes. Forage-able items such as quartz or mushrooms may still be found though. To proceed from an infested floor, you must continue to fight until all monsters are killed (this includes [[Duggy|duggies]] that may be hidden under dirt patches), at which point a ladder will appear either where the last monster was killed or next to the entrance (the player will be notified with a message saying, "A way down has appeared").
 
Occasionally you will enter an infested floor filled with slimes or a mix of monsters. Unlike normal floors, there are no rocks and in slime-infested floors the walls and ground are covered in green slime rather than the normal themes. Forage-able items such as quartz or mushrooms may still be found though. To proceed from an infested floor, you must continue to fight until all monsters are killed (this includes [[Duggy|duggies]] that may be hidden under dirt patches), at which point a ladder will appear either where the last monster was killed or next to the entrance (the player will be notified with a message saying, "A way down has appeared").
   432. satır: 450. satır:  
Note that no mushrooms will spawn on an elevator floor (floors ending in 0 or 5) or if the floor is infested (see previous section.) Additionally, the mushroom floor is neither unique nor guaranteed -- there may be multiple active mushroom floors or no such floors at all on a given day, and that situation may persist for several days or weeks.
 
Note that no mushrooms will spawn on an elevator floor (floors ending in 0 or 5) or if the floor is infested (see previous section.) Additionally, the mushroom floor is neither unique nor guaranteed -- there may be multiple active mushroom floors or no such floors at all on a given day, and that situation may persist for several days or weeks.
   −
===Dungeon Floors===
+
===Zindan Katları===
Dungeon floors are similar in appearance to the single floor of the [[Quarry Mine]].  They may spawn randomly at any floor of the Mines.
+
Zindan katları görünüş olarak [[Taş Ocağı Madeni]]'nin tek katına benzerMadenlerin herhangi bir katında rastgele ortaya çıkabilirler.
    
===The Bottom of the Mines===
 
===The Bottom of the Mines===
444. satır: 462. satır:  
* some monsters will be stronger.
 
* some monsters will be stronger.
   −
==Strategy==
+
===Meydan Okuma Mabedi===
===Swarms===
+
[[File:Shrine of Challenge 1.png|thumb|right|180px|The Shrine of Challenge]]
If the screen becomes "misty", "glowy", or "foggy", several of the current floor's flying monsters will spawn and attack.  Consuming [[Oil of Garlic]] will prevent these infestation fogs.
+
The Shrine of Challenge is unlocked after unlocking [[Qi's Walnut Room]] and completing the "[[Quests#Danger In The Deep|Danger In The Deep]]" quest. It is located on floor 120 of the Mines and acts as a toggle switch, alternating the strengths of enemies between normal variants and "dangerous" variants. ''The toggle does not change monster variants until the following day.''
   −
===Staircases===
+
While the dangerous setting is active, [[Mining#Radioactive Node|Radioactive Nodes]] can be found in the Mines, from which [[Radioactive Ore]]s can be obtained.
If the player has reached at least [[Mining]] skill level 2, floors can be skipped by using a [[Staircase]] (crafted from 99 [[Stone]]). A Staircase allows instant access to the next floor in the Mines. After every 5 floors, an elevator will be available, allowing access to that floor at any time.
     −
===Food===
+
On the day the player first completes the "Danger In The Deep" quest, a note from Mr. Qi can be found on the shrine saying he has temporarily disabled the shrine and the player can come back tomorrow.
Shown below are foods with [[buffs]] that are useful when exploring the Skull Cavern. Note that eating a food with buffs will wipe out any active buffs and replace them with the buffs from the newly eaten food. If the newly eaten food has no buffs, the existing buffs will remain in effect. [[Coffee]] and [[Triple Shot Espresso]] are an exception to this rule; they will stack with other food buffs (but not each other).
+
 
<!--This section is transcluded on the Skull Cavern page--><section begin="usefulMineFood"/>
+
===Zorluk Seviyeleri===
 +
The mines can be made dangerous in one of two ways. One is through the "[[Quests#Danger In The Deep|Danger In The Deep]]" quest, and the other is using the Shrine of Challenge (above). These effects can stack. If neither of these are active, the difficulty level is 0. If one, but not both are active then the difficulty level is 1. If both are active, the difficulty level is 2.
 +
 
 +
While this mainly acts as a toggle between the normal mines (difficulty 0) and the "dangerous" mines (difficulty > 0); there are some effects which stack. Specifically having both active at once will increases the chances of:
 +
* Finding radioactive ore;
 +
* Monsters spawning;
 +
* [[Slimes#Dangerous Slimes|Slimes]] spawning as stacked slimes;
 +
* [[Spider|Spiders]] having partners (making more spiders spawn);
 +
* Defeated monsters dropping diamonds and prismatic shards.
 +
 
 +
This stacked difficulty also increases the buff to monsters (more damage, more health, more resilience), making the mines more challenging.
 +
 
 +
==Strateji==
 +
===Sürüler===
 +
Ekran "puslu", "parlak" veya "sisli" hale gelirse, mevcut katın uçan canavarlarından birkaçı doğar ve saldırır.  [[Sarımsak Yağı]] tüketmek bu istila sislerini önleyecektir.
 +
 
 +
===Merdivenler===
 +
Oyuncu en az [[Madencilik]] Yeteneği seviye 2'ye ulaşmışsa, katlar bir [[Merdiven]] kullanılarak atlanabilir (99 [[Taş]]'tan üretilmiştir).  Merdiven, Madenlerdeki bir sonraki kata anında erişim sağlar. Her 5 kattan sonra, o kata herhangi bir zamanda erişime izin veren bir asansör mevcut olacaktır.
 +
 
 +
===Yemekler===
 +
Aşağıda Kafatası Mağarasını keşfederken faydalı olan [[Etkiler]] içeren yiyecekler gösterilmiştir. Etkili bir yiyeceği yemenin tüm aktif etkileri sileceğini ve bunların yerine yeni yenilebilir yiyeceğin etkilerini koyacağını unutmayın. Yeni yenilebilir yiyeceğin etkileri yoksa, mevcut etkiler yürürlükte kalacaktır. [[Kahve]] ve [[Üç Tekli Espresso]] bu kuralın bir istisnasıdır; diğer yiyecek etkileri ile istiflenirler (ancak birbirleriyle değil).
 +
<!--Bu bölüm Kafatası Mağarası sayfasına aktarılmıştır--><section begin="usefulMineFood"/>
 
{|class="wikitable sortable" style="width:65%; min-width:500px;"
 
{|class="wikitable sortable" style="width:65%; min-width:500px;"
 
!Görsel
 
!Görsel
!Name
+
!İsim
!Ingredients
+
!İçindekiler
!Restores
+
!Enerji / Sağlık
!Buff(s)
+
!Etki(ler)
!Duration
+
!Süre
 
|-  
 
|-  
 
|[[File:Autumn's Bounty.png|center]]
 
|[[File:Autumn's Bounty.png|center]]
|[[Autumn's Bounty]]
+
|[[Güz Armağanı]]
 
|{{name|Yam|1}}{{name|Pumpkin|1}}
 
|{{name|Yam|1}}{{name|Pumpkin|1}}
 
|{{Energy|220}}{{Health|99}}
 
|{{Energy|220}}{{Health|99}}
470. satır: 508. satır:  
|-
 
|-
 
|[[File:Coffee.png|center]]
 
|[[File:Coffee.png|center]]
|[[Coffee]]
+
|[[Kahve]]
 
|{{name|Coffee Bean|5}}
 
|{{name|Coffee Bean|5}}
 
|data-sort-value="003"|{{Energy|3}}{{Health|1}}
 
|data-sort-value="003"|{{Energy|3}}{{Health|1}}
477. satır: 515. satır:  
|-
 
|-
 
|[[File:Crab Cakes.png|center]]
 
|[[File:Crab Cakes.png|center]]
|[[Crab Cakes]]
+
|[[Yengeçli Kek]]
 
|{{name|Crab|1}}{{name|Wheat Flour|1}}{{name|Egg|1}}{{name|Oil|1}}
 
|{{name|Crab|1}}{{name|Wheat Flour|1}}{{name|Egg|1}}{{name|Oil|1}}
 
|{{Energy|225}}{{Health|101}}
 
|{{Energy|225}}{{Health|101}}
484. satır: 522. satır:  
|-
 
|-
 
|[[File:Cranberry Sauce.png|center]]
 
|[[File:Cranberry Sauce.png|center]]
|[[Cranberry Sauce]]
+
|[[Kızılcık Sosu]]
 
|{{name|Cranberries|1}}{{name|Sugar|1}}
 
|{{name|Cranberries|1}}{{name|Sugar|1}}
 
|{{Energy|125}}{{Health|56}}
 
|{{Energy|125}}{{Health|56}}
491. satır: 529. satır:  
|-  
 
|-  
 
|[[File:Eggplant Parmesan.png|center]]
 
|[[File:Eggplant Parmesan.png|center]]
|[[Eggplant Parmesan]]
+
|[[Parmesanlı Patlıcan]]
 
|{{name|Eggplant|1}}{{name|Tomato|1}}
 
|{{name|Eggplant|1}}{{name|Tomato|1}}
 
|{{Energy|175}}{{Health|78}}
 
|{{Energy|175}}{{Health|78}}
498. satır: 536. satır:  
|-
 
|-
 
|[[File:Fried Eel.png|center]]
 
|[[File:Fried Eel.png|center]]
|[[Fried Eel]]
+
|[[Yılanbalığı Tava]]
 
|{{name|Eel|1}}{{name|Oil|1}}
 
|{{name|Eel|1}}{{name|Oil|1}}
 
|data-sort-value="075"|{{Energy|75}}{{Health|33}}
 
|data-sort-value="075"|{{Energy|75}}{{Health|33}}
505. satır: 543. satır:  
|-
 
|-
 
|[[File:Fried Mushroom.png|center]]
 
|[[File:Fried Mushroom.png|center]]
|[[Fried Mushroom]]
+
|[[Mantar Kızartma]]
 
|{{name|Common Mushroom|1}}{{name|Morel|1}}{{name|Oil|1}}
 
|{{name|Common Mushroom|1}}{{name|Morel|1}}{{name|Oil|1}}
 
|{{Energy|135}}{{Health|60}}
 
|{{Energy|135}}{{Health|60}}
 
|{{name|Attack|+2}}
 
|{{name|Attack|+2}}
 
|data-sort-value="0700"|{{Duration|7m}}
 
|data-sort-value="0700"|{{Duration|7m}}
 +
|-
 +
|[[File:Ginger Ale.png|center]]
 +
|[[Zencefilli Gazoz]]
 +
|{{name|Ginger|3}}{{name|Sugar|1}}
 +
|{{Energy|63}}{{Health|28}}
 +
|{{name|Luck|+1}}
 +
|data-sort-value="0500"|{{Duration|5m}}
 
|-
 
|-
 
|[[File:Lucky Lunch.png|center]]
 
|[[File:Lucky Lunch.png|center]]
|[[Lucky Lunch]]
+
|[[Şanslı Öğün]]
 
|{{name|Sea Cucumber|1}}{{name|Tortilla|1}}{{name|Blue Jazz|1}}
 
|{{name|Sea Cucumber|1}}{{name|Tortilla|1}}{{name|Blue Jazz|1}}
 
|{{Energy|100}}{{Health|45}}
 
|{{Energy|100}}{{Health|45}}
519. satır: 564. satır:  
|-
 
|-
 
|[[File:Magic Rock Candy.png|center]]
 
|[[File:Magic Rock Candy.png|center]]
|[[Magic Rock Candy]]
+
|[[Büyülü Akide Şekeri]]
 
|N/A
 
|N/A
 
|{{Energy|500}}{{Health|225}}
 
|{{Energy|500}}{{Health|225}}
526. satır: 571. satır:  
|-
 
|-
 
|[[File:Maple Bar.png|center]]
 
|[[File:Maple Bar.png|center]]
|[[Maple Bar]]
+
|[[Özlü Gözleme]]
 
|{{name|Maple Syrup|1}}{{name|Sugar|1}}{{name|Wheat Flour|1}}
 
|{{name|Maple Syrup|1}}{{name|Sugar|1}}{{name|Wheat Flour|1}}
 
|{{Energy|225}}{{Health|101}}
 
|{{Energy|225}}{{Health|101}}
533. satır: 578. satır:  
|-
 
|-
 
|[[File:Miner's Treat.png|center]]
 
|[[File:Miner's Treat.png|center]]
|[[Miner's Treat]]
+
|[[Madenci Şekeri]]
 
|{{name|Cave Carrot|2}}{{name|Sugar|1}}{{name|Milk|1}}
 
|{{name|Cave Carrot|2}}{{name|Sugar|1}}{{name|Milk|1}}
 
|{{Energy|125}}{{Health|56}}
 
|{{Energy|125}}{{Health|56}}
540. satır: 585. satır:  
|-
 
|-
 
|[[File:Pepper Poppers.png|center]]
 
|[[File:Pepper Poppers.png|center]]
|[[Pepper Poppers]]
+
|[[Patlangaç Biber]]
 
|{{name|Hot Pepper|1}}{{name|Cheese|1}}
 
|{{name|Hot Pepper|1}}{{name|Cheese|1}}
 
|{{Energy|130}}{{Health|58}}
 
|{{Energy|130}}{{Health|58}}
547. satır: 592. satır:  
|-
 
|-
 
|[[File:Pumpkin Soup.png|center]]
 
|[[File:Pumpkin Soup.png|center]]
|[[Pumpkin Soup]]
+
|[[Kabak Çorbası]]
 
|{{name|Pumpkin|1}}{{name|Milk|1}}
 
|{{name|Pumpkin|1}}{{name|Milk|1}}
 
|{{Energy|200}}{{Health|90}}
 
|{{Energy|200}}{{Health|90}}
554. satır: 599. satır:  
|-
 
|-
 
|[[File:Roots Platter.png|center]]
 
|[[File:Roots Platter.png|center]]
|[[Roots Platter]]
+
|[[Kök Tabağı]]
 
|{{name|Cave Carrot|1}}{{name|Winter Root|1}}
 
|{{name|Cave Carrot|1}}{{name|Winter Root|1}}
 
|{{Energy|125}}{{Health|56}}
 
|{{Energy|125}}{{Health|56}}
561. satır: 606. satır:  
|-
 
|-
 
|[[File:Spicy Eel.png|center]]
 
|[[File:Spicy Eel.png|center]]
|[[Spicy Eel]]
+
|[[Baharatlı Yılanbalığı]]
 
|{{name|Eel|1}}{{name|Hot Pepper|1}}
 
|{{name|Eel|1}}{{name|Hot Pepper|1}}
 
|{{Energy|115}}{{Health|51}}
 
|{{Energy|115}}{{Health|51}}
568. satır: 613. satır:  
|-
 
|-
 
|[[File:Stuffing.png|center]]
 
|[[File:Stuffing.png|center]]
|[[Stuffing]]
+
|[[İç]]
 
|{{name|Bread|1}}{{name|Cranberries|1}}{{name|Hazelnut|1}}
 
|{{name|Bread|1}}{{name|Cranberries|1}}{{name|Hazelnut|1}}
 
|{{Energy|170}}{{Health|76}}
 
|{{Energy|170}}{{Health|76}}
575. satır: 620. satır:  
|-
 
|-
 
|[[File:Super Meal.png|center]]
 
|[[File:Super Meal.png|center]]
|[[Super Meal]]
+
|[[Süper Öğün]]
 
|{{name|Bok Choy|1}}{{name|Cranberries|1}}{{name|Artichoke|1}}
 
|{{name|Bok Choy|1}}{{name|Cranberries|1}}{{name|Artichoke|1}}
 
|{{Energy|160}}{{Health|72}}
 
|{{Energy|160}}{{Health|72}}
582. satır: 627. satır:  
|-
 
|-
 
|[[File:Triple Shot Espresso.png|center]]
 
|[[File:Triple Shot Espresso.png|center]]
|[[Triple Shot Espresso]]
+
|[[Üç Tekli Espresso]]
 
|{{name|Coffee|3}}
 
|{{name|Coffee|3}}
 
|{{Energy|8}}{{Health|3}}
 
|{{Energy|8}}{{Health|3}}
600. satır: 645. satır:  
==Görseller==
 
==Görseller==
 
<gallery mode=packed widths=100% heights=100% class="minesgallery">
 
<gallery mode=packed widths=100% heights=100% class="minesgallery">
File:Mine Overview.png|The entrance to the mines
+
File:Mine Overview.png|Madenlerin girişi
File:MinesEnteranceBlocked.png|The blocked Mine Entrance before Spring Day 5
+
File:MinesEnteranceBlocked.png|Baharın 5. Gününden Önce Engellenen Maden Girişi
File:Coal Minecart.jpg|A minecart stash filled with coal
+
File:Coal Minecart.jpg|Kömür dolu bir maden arabası zulası
 
</gallery>
 
</gallery>
   −
==External Links==
+
==Harici Bağlantılar==
Players with access to their [[Saves|saved game files]] may find the "Stardew Predictor" utility helpful for predicting which mine floors will be infested and which floors will be mushroom floorsThe utility is located at https://mouseypounds.github.io/stardew-predictor/.
+
[[Kayıtlı Oyunlar]]a erişimi olan oyuncular, hangi maden katlarının istila edileceğini ve hangi katların mantar katı olacağını tahmin etmek için "Stardew Tahmincisi" yardımcı programını yararlı bulabilirlerYardımcı program şu adreste bulunur
 +
https://mouseypounds.github.io/stardew-predictor/.
    
==References==
 
==References==
626. satır: 672. satır:  
{{NavboxLocations}}
 
{{NavboxLocations}}
   −
[[Category:Mountain Locations]]
+
[[Kategori:Dağ Mekanları]]
    
[[de:Minen]]
 
[[de:Minen]]
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