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Boyutta değişiklik yok ,  19.50, 15 Aralık 2022
değişiklik özeti yok
103. satır: 103. satır:  
The game checks each formula in the order iridium, gold, and silver. Note the probability calculation must take that into account: for instance on a soil without deluxe fertilizer, silver quality can be selected only if gold has not been chosen, and then the global chance for silver is equal to <code>(1 - chance for gold quality) * (minimum between (0.75) and (2 * chance for gold quality))</code>.
 
The game checks each formula in the order iridium, gold, and silver. Note the probability calculation must take that into account: for instance on a soil without deluxe fertilizer, silver quality can be selected only if gold has not been chosen, and then the global chance for silver is equal to <code>(1 - chance for gold quality) * (minimum between (0.75) and (2 * chance for gold quality))</code>.
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==Experience Points==
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==Deneyim Puanları==
 
The amount of experience gained from harvesting crops varies from crop to crop, with more expensive crops giving more experience upon harvest. Crops with multiple harvests give experience for every harvest. Crops that yield multiple produce per harvest, such as [[blueberry]], [[Cranberries|cranberry]], or [[potato]], only reward experience for the first product and do not offer any extra experience for the multiples.   
 
The amount of experience gained from harvesting crops varies from crop to crop, with more expensive crops giving more experience upon harvest. Crops with multiple harvests give experience for every harvest. Crops that yield multiple produce per harvest, such as [[blueberry]], [[Cranberries|cranberry]], or [[potato]], only reward experience for the first product and do not offer any extra experience for the multiples.   
   115. satır: 115. satır:  
|-
 
|-
 
! Crop
 
! Crop
! XP
+
! DP
 
|-
 
|-
 
|{{name|Coffee Bean}}
 
|{{name|Coffee Bean}}
165. satır: 165. satır:  
|-
 
|-
 
! Crop
 
! Crop
! XP
+
! DP
 
|-
 
|-
 
|{{name|Coffee Bean}}
 
|{{name|Coffee Bean}}
227. satır: 227. satır:  
|-
 
|-
 
! Crop
 
! Crop
! XP
+
! DP
 
|-
 
|-
 
|{{name|Wheat}}
 
|{{name|Wheat}}
279. satır: 279. satır:  
{{Clear}}
 
{{Clear}}
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The experience points awarded are calculated using the formula <code>XP=||16 &times; ln(0.018 &times; PRICE + 1)||</code> where PRICE is the base sell price of the crop (listed in [[Modding:Items|ObjectInformation.xnb]]).  High quality crops grant the same amount of XP as normal-quality crops.
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The experience points awarded are calculated using the formula <code>DP=||16 &times; ln(0.018 &times; PRICE + 1)||</code> where PRICE is the base sell price of the crop (listed in [[Modding:Items|ObjectInformation.xnb]]).  High quality crops grant the same amount of DP as normal-quality crops.
    
Harvesting forageable plants grown on the farm grants 7 [[foraging]] experience points per plant rather than farming experience points.
 
Harvesting forageable plants grown on the farm grants 7 [[foraging]] experience points per plant rather than farming experience points.
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