Arama sonuçları

Gezinti kısmına atla Arama kısmına atla
  • Assuming the game will not be paused, a displayed time step of 10 minutes in-game will equal 7 real-life seconds. This means: ''This calculation does not contain any game-play induced pauses like cut-scenes or the selling summary after each day.'
    4 KB (674 sözcük) - 23.02, 12 Kasım 2023
  • [[Category:Game mechanics]]
    3 KB (471 sözcük) - 04.36, 27 Mayıs 2023
  • ...ow Is Inactive''' — Toggles whether the game will pause whenever the game window loses focus. All audio and specific animations (''e.g.,'' the Journa * '''VSync''' — Toggle to synchronize the frame rate of the game with the monitor refresh rate for better stability. Disabling VSync may imp
    11 KB (1.699 sözcük) - 14.50, 15 Eylül 2023
  • [[Category:Game mechanics]]
    5 KB (813 sözcük) - 07.51, 2 Nisan 2023
  • ...ws from .NET Framework 4.5.2 to .NET 5. You may need to launch the vanilla game once through Steam/GOG to install the new dependencies.'' :* Many in-game settings now remember their last value when you start a new save. (Some set
    194 KB (29.794 sözcük) - 17.46, 30 Ocak 2024
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