Değişiklikler

35 bayt eklendi ,  20.09, 1 Haziran 2020
1.4 update
150. satır: 150. satır:  
|.04
 
|.04
 
|{{Name|Speed w|+2}}
 
|{{Name|Speed w|+2}}
|[[Bug]] drop<br />[[Adventurer's Guild]] reward for killing 125 Bugs
+
|[[Adventurer's Guild]] reward for killing 125 Bugs
 
|data-sort-value=10000|{{price|10000}}
 
|data-sort-value=10000|{{price|10000}}
 
|data-sort-value=300|{{price|300}}
 
|data-sort-value=300|{{price|300}}
178. satır: 178. satır:  
|[[File:Dark Sword.png|center]]
 
|[[File:Dark Sword.png|center]]
 
|[[Dark Sword]]
 
|[[Dark Sword]]
|7
+
|8
 
|{{Description|Dark Sword}}
 
|{{Description|Dark Sword}}
|10-30
+
|30-45
 
|.05
 
|.05
|{{name|Crit. Power|+25}}[[File:Health.png|24px|link=]] &#8776;.08 chance of increasing [[Health]], if it is below max.
+
|{{name|Speed w|-5}}{{name|Weight|+5}}[[File:Health.png|24px|link=]] &#8776;.08 chance of increasing [[Health]], if it is below max.
|[[The Mines]] (Floors 60+)
+
|[[Haunted Skull]] drop
 
|data-sort-value=0|N/A
 
|data-sort-value=0|N/A
|data-sort-value=350|{{price|350}}
+
|data-sort-value=400|{{price|400}}
 
|-
 
|-
 
|[[File:Neptune's Glaive.png|center]]
 
|[[File:Neptune's Glaive.png|center]]
235. satır: 235. satır:  
|14
 
|14
 
|{{Description|Steel Falchion}}
 
|{{Description|Steel Falchion}}
|26-38
+
|28-46
 
|.02
 
|.02
 
|{{Name|Speed w|+4}}{{name|Crit. Power|+20}}
 
|{{Name|Speed w|+4}}{{name|Crit. Power|+20}}
|[[Adventurer's Guild]] (after unlocking [[the Mines]] floor 90)
+
|[[Skull Cavern]]<br />[[Adventurer's Guild]] (after unlocking [[the Mines]] floor 90)
 
|data-sort-value=9000|{{price|9000}}
 
|data-sort-value=9000|{{price|9000}}
 
|data-sort-value=700|{{price|700}}
 
|data-sort-value=700|{{price|700}}
261. satır: 261. satır:  
|{{Name|Speed w|+4}}
 
|{{Name|Speed w|+4}}
 
|[[The Desert]] (bring a [[Prismatic Shard]] to the [[The Desert#Three Pillars|Three Pillars]])
 
|[[The Desert]] (bring a [[Prismatic Shard]] to the [[The Desert#Three Pillars|Three Pillars]])
|data-sort-value=0|N/A
+
|data-sort-value=50000|{{price|50000}}
 
|data-sort-value=1300|{{price|1300}}
 
|data-sort-value=1300|{{price|1300}}
 
|-
 
|-
702. satır: 702. satır:  
*It's possible to clip through to the space around any map area (''e.g.'', the black area around the [[Farmhouse]]) by repeatedly swinging a sword while standing just inside the exit point.
 
*It's possible to clip through to the space around any map area (''e.g.'', the black area around the [[Farmhouse]]) by repeatedly swinging a sword while standing just inside the exit point.
 
**To return from the normally unreachable area, simply walk into the exit point.
 
**To return from the normally unreachable area, simply walk into the exit point.
*It is possible to use a club weapon's secondary attack several times in quick succession by right clicking then mashing left click before the attack animation is over. This can be useful while attacking higher level enemies with a low level weapon.
+
*It is possible to use a club weapon's secondary attack several times in quick succession by right clicking then mashing left click (or the C key) before the attack animation is over. This can be useful while attacking higher level enemies with a low level weapon.
 
**Pressing left click too early will result in a normal swing to take place rather than the secondary attack.
 
**Pressing left click too early will result in a normal swing to take place rather than the secondary attack.
 +
**This glitch will occasionally soft-lock the game, if an additional animation occurs while spamming left-click/C.
 
*If you block with a sword while interacting with an object at the same time, such as a bush or a villager, you can make your sprite break, showing both the blocking sprite, and facing towards the screen sprite at the same time. You will be stuck like this until you use the block again.
 
*If you block with a sword while interacting with an object at the same time, such as a bush or a villager, you can make your sprite break, showing both the blocking sprite, and facing towards the screen sprite at the same time. You will be stuck like this until you use the block again.
    
==Trivia==
 
==Trivia==
*If playing on computer or console, the only way to get rid of an unwanted slingshot is to place it in a [[chest]] in a villager's path, so the villager will destroy it when walking through it.  On mobile, you can place it in a chest and drag it to the trash bin directly from the chest.
   
*There is unimplemented game code allowing the player to receive a "Battered Sword" through the mail as a reward for an unknown event.  This sword could be upgraded (by unknown means) 4 times, changing it into a "Hero's Sword", "Holy Sword", "Dark Sword", and finally "Galaxy Sword."
 
*There is unimplemented game code allowing the player to receive a "Battered Sword" through the mail as a reward for an unknown event.  This sword could be upgraded (by unknown means) 4 times, changing it into a "Hero's Sword", "Holy Sword", "Dark Sword", and finally "Galaxy Sword."
*According to [https://www.reddit.com/r/StardewValley/comments/9s1k8k/has_anyone_ever_found_these_items/e940zyk/ ConcernedApe], the [[Dark Sword]], [[Holy Blade]], and [[Femur]] may have never been implemented in the finished game.
+
*According to [https://www.reddit.com/r/StardewValley/comments/9s1k8k/has_anyone_ever_found_these_items/e940zyk/ ConcernedApe], the [[Holy Blade]], and [[Femur]] may have never been implemented in the finished game.
 +
 
 +
==History==
 +
{{History|1.4|Slingshots can now be put in the inventory trash bin on computer and console (Mobile already had this ability).  Added Dark Sword to obtainable items.}}
    
{{NavboxWeapons}}
 
{{NavboxWeapons}}
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