Değişiklikler

4 bayt eklendi ,  21.11, 8 Kasım 2021
değişiklik özeti yok
12. satır: 12. satır:  
The player becomes exhausted upon reaching 0 energy, indicated by an X dialog bubble above the player's head and the notice "You feel sluggish from over-exertion." The player's movement speed is significantly reduced, and [[Fishing Poles]] can no longer be cast. Other energy-consuming tools can be used, but the player's energy level becomes negative. At -15 energy, the player passes out, ending the day. If the player passes out anywhere outside the house, the player will lose 10% of their money up to {{price|1000}}.  
 
The player becomes exhausted upon reaching 0 energy, indicated by an X dialog bubble above the player's head and the notice "You feel sluggish from over-exertion." The player's movement speed is significantly reduced, and [[Fishing Poles]] can no longer be cast. Other energy-consuming tools can be used, but the player's energy level becomes negative. At -15 energy, the player passes out, ending the day. If the player passes out anywhere outside the house, the player will lose 10% of their money up to {{price|1000}}.  
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Increasing energy back above zero (e.g., by eating food) will restore player movement, but the player remains exhausted for the remainder of the day. There is no in-game indicator of this lingering exhaustion, but it results in a 50% reduction in that night's energy restoration.  This after-effect can be avoided by curing exhaustion, either by consuming [[Muscle Remedy]], or (if [[Marriage|married]]) kissing the player's spouse for the first time in the day.
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Increasing energy back above zero (''e.g.,'' by eating food) will restore player movement, but the player remains exhausted for the remainder of the day. There is no in-game indicator of this lingering exhaustion, but it results in a 50% reduction in that night's energy restoration.  This after-effect can be avoided by curing exhaustion, either by consuming [[Muscle Remedy]], or (if [[Marriage|married]]) kissing the player's spouse for the first time in the day.
    
There are a couple warning signs for imminent exhaustion.  If energy is less than 20, any energy-consuming activity makes the energy bar shake and emit beads of sweat.  When energy first falls below 15, a notice appears stating "You're starting to feel exhausted."  These are warnings, not indicators of true exhaustion, and have no effect on player activities or overnight energy restoration.
 
There are a couple warning signs for imminent exhaustion.  If energy is less than 20, any energy-consuming activity makes the energy bar shake and emit beads of sweat.  When energy first falls below 15, a notice appears stating "You're starting to feel exhausted."  These are warnings, not indicators of true exhaustion, and have no effect on player activities or overnight energy restoration.
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