<ref name="processtime">See <samp>Object::performObjectDropInAction</samp> in the game code and <samp>Data/ObjectInformation.xnb</samp> for corresponding items IDs and categories.</ref>
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<ref name="işlem süresi"><samp>Object::performObjectDropInAction</samp> in the game code and <samp>Data/ObjectInformation.xnb</samp> for corresponding items IDs and categories.</ref>
<ref name="juice energy">See <samp>ObjectDataDefinition::CreateFlavoredJuice</samp> in the game code.</ref>
<ref name="juice energy">See <samp>ObjectDataDefinition::CreateFlavoredJuice</samp> in the game code.</ref>
<ref name="wine energy">See <samp>ObjectDataDefinition::CreateFlavoredWine</samp> in the game code.</ref>
<ref name="wine energy">See <samp>ObjectDataDefinition::CreateFlavoredWine</samp> in the game code.</ref>