75. satır: |
75. satır: |
| * Top left: Forest Farm. This quadrant has a small grassy area containing a [[Large Stump]], and weeds here can transform into the same unique ones that always drop mixed seeds as on the Forest Farm. | | * Top left: Forest Farm. This quadrant has a small grassy area containing a [[Large Stump]], and weeds here can transform into the same unique ones that always drop mixed seeds as on the Forest Farm. |
| * Top right: Standard Farm. This quadrant has the most farming space. | | * Top right: Standard Farm. This quadrant has the most farming space. |
− | * Bottom left: This quadrant has a pond. Players have a 50% chance of catching forest pond [[fish]], ''i.e.,'' [[fish]] that are found in the [[Cindersap Forest]] pond.<ref name="fish" /> | + | * Bottom left: This quadrant has a pond. Players have a 50% chance of catching forest pond [[fish]], ''i.e.,'' [[fish]] that are found in the [[Cindersap Forest]] fish |
| * Bottom right: Hilltop Farm. This quadrant contains a small quarry that spawns Rocks and [[Mining#Mining Nodes|Ore and Geode nodes]] depending on the player's Mining level. | | * Bottom right: Hilltop Farm. This quadrant contains a small quarry that spawns Rocks and [[Mining#Mining Nodes|Ore and Geode nodes]] depending on the player's Mining level. |
| * Additional cliffs and ponds decrease the overall farming area. | | * Additional cliffs and ponds decrease the overall farming area. |
90. satır: |
90. satır: |
| * The number of tillable tiles on this map is 2700, with 1928 non-tillable but build-able tiles. | | * The number of tillable tiles on this map is 2700, with 1928 non-tillable but build-able tiles. |
| ** There is a patch of 202 tiles (10x20 plus 2) where sprinklers can be placed. | | ** There is a patch of 202 tiles (10x20 plus 2) where sprinklers can be placed. |
− | * When fishing:<ref name="fish" /> | + | * When fishing: fish |
| ** 15% of the time, players will catch [[Seaweed]]. | | ** 15% of the time, players will catch [[Seaweed]]. |
| ** 5.1% of the time, players will catch one of [[Oyster]], [[Coral]], [[Mussel]] or [[Cockle]]. Chances for each item are equal. | | ** 5.1% of the time, players will catch one of [[Oyster]], [[Coral]], [[Mussel]] or [[Cockle]]. Chances for each item are equal. |