Değişiklikler

1.235 bayt eklendi ,  02.49, 31 Mayıs 2020
değişiklik özeti yok
1. satır: 1. satır:  
{{Çeviri}}{{Infobox location
 
{{Çeviri}}{{Infobox location
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|name    = Çiftlik
 
|mapx    = 146
 
|mapx    = 146
 
|mapy    = 86
 
|mapy    = 86
59. satır: 60. satır:  
* Additional cliffs and ponds decrease the overall farming area.
 
* Additional cliffs and ponds decrease the overall farming area.
 
| [[File:Combat_Skill_Icon.png|24px|link=]] [[Skills#Combat|Combat]]
 
| [[File:Combat_Skill_Icon.png|24px|link=]] [[Skills#Combat|Combat]]
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|-
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| style="text-align: center;"|[[File:Four_Corners_Farm_Map_Icon.png|48px|center|link=]] [[Farm Maps#Map Types|Four Corners Farm]]
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|
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* [[Multiplayer]] Focused map
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* Has 4 unique areas, forest, standard, lake and hilltop.
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| [[Multiplayer]]
 
|}
 
|}
   81. satır: 88. satır:  
===Fruit Trees===
 
===Fruit Trees===
 
:''Main page: [[Fruit Trees]]''
 
:''Main page: [[Fruit Trees]]''
Fruit Tree seeds can be bought from [[Pierre]]'s Shop and sowed on the farm in the center of a 3x3 square. All fruit trees take approximately 28 days to mature completely, and, depending on the season, will produce 1 fruit per day. Fruit trees do not produce fruit during winter and are immune to 'risks'.
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Fruit Tree seeds can be bought from [[Pierre]]'s Shop and sowed on the farm in the center of a 3x3 square. All fruit trees take approximately 28 days to mature completely, and, depending on the season, will produce 1 fruit per day. Fruit trees do not produce fruit during winter.
    
===Crows===
 
===Crows===
94. satır: 101. satır:  
==Debris==
 
==Debris==
 
Farm debris is a naturally regenerating element on The Farm. Creating fences and tilling is an effective method of stopping debris from forming in an area again. It is highly recommended that the player does not prevent all debris from forming again. Placing tree seeds in protected areas will cause the tree to not grow in that area.
 
Farm debris is a naturally regenerating element on The Farm. Creating fences and tilling is an effective method of stopping debris from forming in an area again. It is highly recommended that the player does not prevent all debris from forming again. Placing tree seeds in protected areas will cause the tree to not grow in that area.
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====Small Plants====
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{| class="wikitable"
 +
|-
 +
! Image !! Name !! Tool Required !! Drops !! Propagation
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|-
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| [[File:Weeds Composite.png]]
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| [[Weed]]
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| Any
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| {{name|Fiber|0-1}} {{name|Mixed Seeds|0-1}}
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| Respawns randomly; spreads destructively
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|-
 +
|
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| [[Grass]]
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| [[Scythe]]
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| {{name|Hay|0-1}} (only if [[Silo]] exists)
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| Respawns randomly; Spreads non-destructively
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|}
    
====Trees====
 
====Trees====
102. satır: 126. satır:  
!Tree
 
!Tree
 
!Tool Required
 
!Tool Required
!Seeds
   
!Drops
 
!Drops
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!Propagation
 
|-
 
|-
|[[Maple Tree]]
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|Mature [[Maple Tree]]
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|{{name|Axe|link=Axes{{!}}Axe}}:
 +
|{{name|Wood|16-31|class=inline}}, {{name|Sap|6|class=inline}}, {{name|Maple Seed|0-2|class=inline}}, {{name|Hardwood|if [[Lumberjack]]|class=inline}}
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|Maple seeds spread non-destructively
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|-
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|Mature [[Oak Tree]]
 
|{{name|Axe|link=Axes{{!}}Axe}}
 
|{{name|Axe|link=Axes{{!}}Axe}}
|{{name|Maple Seed}}  
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|{{name|Wood|16-31|class=inline}}, {{name|Sap|6|class=inline}}, {{name|Acorn|0-2|class=inline}}, {{name|Hardwood|if [[Lumberjack]]|class=inline}}
|[[File:Wood.png|24px]][[Wood]], [[File:Sap.png|24px]][[Sap]], [[File:Maple Seed.png|24px]][[Maple Seed]]  
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|Acorns spread non-destructively
 
|-
 
|-
|[[Oak Tree]]
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|Mature [[Pine Tree]]
 
|{{name|Axe|link=Axes{{!}}Axe}}
 
|{{name|Axe|link=Axes{{!}}Axe}}
|{{name|Acorn}}  
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|{{name|Wood|16-31|class=inline}}, {{name|Sap|6|class=inline}}, {{name|Pine Cone|0-2|class=inline}}, {{name|Hardwood|if [[Lumberjack]]|class=inline}}
|[[File:Wood.png|24px]][[Wood]], [[File:Sap.png|24px]][[Sap]], [[File:Acorn.png|24px]][[Acorn]]  
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|Pine cones spread non-destructively
 
|-
 
|-
|[[Pine Tree]]
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|[[Trees|Tree Seedling]] (stages 4)
 
|{{name|Axe|link=Axes{{!}}Axe}}
 
|{{name|Axe|link=Axes{{!}}Axe}}
|{{name|Pine Cone}}  
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|{{name|Wood|4-5}}
|[[File:Wood.png|24px]][[Wood]], [[File:Sap.png|24px]][[Sap]], [[File:Pine Cone.png|24px]][[Pine Cone]]
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|Grows to next stage
 
|-
 
|-
|[[Trees|Tree Seedling]]
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|[[Trees|Tree Seedling]] (stages 2-3)
|{{name|Axe|link=Axes{{!}}Axe}}
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|Any
|Any tree seed
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|{{name|Wood|0-1}}
|[[File:Wood.png|24px]][[Wood]], [[File:Acorn.png|24px]][[File:Pine Cone.png|24px]][[File:Maple Seed.png|24px]] Varies between seedling type
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|Grows to next stage
 
|-
 
|-
 
|[[Trees|Fallen Seed]]
 
|[[Trees|Fallen Seed]]
|{{name|Axe|link=Axes{{!}}Axe}}{{name|Pickaxe|link=Pickaxes{{!}}Pickaxe}}
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|{{name|Axe|link=Axes{{!}}Axe}}{{name|Pickaxe|link=Pickaxes{{!}}Pickaxe}}{{name|Hoe|link=Hoes{{!}}Hoe}}
|Any tree seed
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|[[File:Acorn.png|24px]][[File:Pine Cone.png|24px]][[File:Maple Seed.png|24px]] (1)
|[[File:Acorn.png|24px]][[File:Pine Cone.png|24px]][[File:Maple Seed.png|24px]] Varies between seed type
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|Grows to stage 2 seedling
 
|}
 
|}
 
Note: Seeds will not drop until [[Skills#Foraging|Foraging Skill]] Level 1 is acquired.  Tree seedlings that have not yet grown beyond their first stage will drop nothing.
 
Note: Seeds will not drop until [[Skills#Foraging|Foraging Skill]] Level 1 is acquired.  Tree seedlings that have not yet grown beyond their first stage will drop nothing.
136. satır: 165. satır:  
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
!Type
+
!Image
 +
!Name
 
!Tool Required
 
!Tool Required
!Space taken
   
!Drops
 
!Drops
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!Propagation
 
|-
 
|-
|[[Wood]]
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|[[File:Springobjects294.png|32px]][[File:Springobjects295.png|32px]]
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|Twig
 
|{{name|Axe|link=Axes{{!}}Axe}}
 
|{{name|Axe|link=Axes{{!}}Axe}}
|1x1
   
|{{name|Wood|1|size=24}}
 
|{{name|Wood|1|size=24}}
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|Spawns randomly; spreads destructively
 
|-
 
|-
|[[Large Stump|Stump]]
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|[[File:Large Stump.png]]
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|[[Large Stump|Large Stump]]
 
|{{name|Copper Axe|link=Axes{{!}}Copper Axe}}
 
|{{name|Copper Axe|link=Axes{{!}}Copper Axe}}
|2x2
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|{{name|Hardwood|2-3|size=24}}
|{{name|Hardwood|2|size=24}}
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|Only on [[Farm Maps|Forest Farm]]
 
|-
 
|-
|[[Large Log|Log]]
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|[[File:Large Log.png]]
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|[[Large Log|Large Log]]
 
|{{name|Steel Axe|link=Axes{{!}}Steel Axe}}
 
|{{name|Steel Axe|link=Axes{{!}}Steel Axe}}
|3x3
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|{{name|Hardwood|8-10|size=24}}
|{{name|Hardwood|8|size=24}}
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|Never
 
|}
 
|}
   162. satır: 195. satır:  
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
!Type
+
!Image
 +
!Name
 
!Tool Required
 
!Tool Required
!Space taken
   
!Drops
 
!Drops
 +
!Propagation
 
|-
 
|-
|[[Stone]]
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|[[File:Stone Index343.png|32px]][[File:Stone Index450.png|32px]]
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|Rock
 
|{{name|Pickaxe|link=Pickaxes{{!}}Pickaxe}}
 
|{{name|Pickaxe|link=Pickaxes{{!}}Pickaxe}}
|1x1
   
|{{name|Stone|1|size=24}}
 
|{{name|Stone|1|size=24}}
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|Spawns randomly; spreads destructively
 
|-
 
|-
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|[[File:Farm Boulder.png|64px]]
 
|[[Boulder]]
 
|[[Boulder]]
 
|{{name|Steel Pickaxe|link=Pickaxes{{!}}Steel Pickaxe}}
 
|{{name|Steel Pickaxe|link=Pickaxes{{!}}Steel Pickaxe}}
|2x2
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|{{name|Stone|15|size=24}}
|{{name|Stone|10-15|size=24}}
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|Never
 
|}
 
|}
   195. satır: 231. satır:     
===The Cave===
 
===The Cave===
 +
[[File:CaveMushrooms.png|right|120px|thumb|Mushroom boxes]]
 
:''Main page: [[The Cave]]''
 
:''Main page: [[The Cave]]''
[[File:Cave_Mushrooms_rev.png|right|140px|thumb|Mushrooms option]]
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Once your total earnings reach {{price|25000}}, [[Demetrius]] meets you at your door the next day. He states that he is working on research and asks if you wouldn't mind if he used your cave. He gives you the option to either have fruit bats in the cave, or to install 6 mushroom boxes. Fruit bats will leave random fruit in the cave overnight, while mushroom boxes will produce one of five different types of mushrooms on a regular basis.
Once your total earnings reaches 25000g, [[Demetrius]] meets with you at your door the next day. He states that he is working on research and asks if you wouldn't mind if he used your cave for more. He gives the player the option to either have fruit bats in their cave, or install 6 1x1 plots for growing various types of mushrooms. Picking fruit bats will cause a random fruit (from 4 fruits) to be placed in the cave, while picking mushrooms will cause 5 different types of mushrooms to grow in the cave.
      
===Grandpa's Shrine===
 
===Grandpa's Shrine===
207. satır: 243. satır:  
After your third year of being on the farm and his intial evaluation, his shrine will still be active.
 
After your third year of being on the farm and his intial evaluation, his shrine will still be active.
 
{{Quote| There's a diamond-shaped slot in the shrine... was that always there?}}
 
{{Quote| There's a diamond-shaped slot in the shrine... was that always there?}}
If you place a [[Diamond]] into your Grandpa's Shrine, he will reappear and re-evaluate your farm the next day. He will apologize for being too harsh and promptly give you a new answer if you made some changes.
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If you place a [[Diamond]] into your Grandpa's Shrine, he will reappear and re-evaluate your farm the next day. He will apologize for being too harsh and promptly give you a new answer if you made some changes. Interacting with the shrine after this event will produce a Statue of Perfection.
    
==Additional Information==
 
==Additional Information==
216. satır: 252. satır:  
{{history|1.0|Introduced.}}
 
{{history|1.0|Introduced.}}
 
{{history|1.1|Added four new farm maps to character creation, each favoring different [[skills]].}}
 
{{history|1.1|Added four new farm maps to character creation, each favoring different [[skills]].}}
 +
{{history|1.4|Added new multiplayer focused map, four corners farm.}}
    
{{NavboxLocations}}
 
{{NavboxLocations}}
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