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{{TOC right|noautonum}}
   −
==1.5==
+
==1.5.6==
Stardew Valley 1.5.0 [https://www.stardewvalley.net/stardew-valley-1-5-update-out-now-on-pc/ released] 21 aralik 2021'de yayınlandı
+
Stardew Valley 1.5.6 was [https://www.stardewvalley.net/1-5-6-out-now-on-steam-gog/ released] on 21 December 2021. Hotfixes were applied on 22 December 2021 (twice) and 18 January 2022.
 +
 
 +
; Quality of life changes
 +
:* On multi-monitor setups, the game now remembers and restores on the last used monitor.
 +
 
 +
; Bug fixes
 +
:* Possibly fixed a random crash that could occur at the end of the night.
 +
:* Fixed issue where some farm types' [[wallpaper]]s and [[Flooring|floors]] weren't applied when starting a new game.
 +
:* Fixed pressing ESC to dismiss the level up screen also skipping the level up itself, causing it to reappear every night.
 +
:* Fixed tilled dirt still decaying under forage items on the farm. This means that dirt under [[Crafting#Seeds|freshly grown seasonal forage seeds]] can no longer disappear randomly.
 +
:* Fixed [[grass]] placed indoors dying when the season changes to [[Winter]].
 +
:* Fixed unable to harvest [[Tea Sapling|tea saplings]] placed in [[Garden Pot|garden pots]] on [[Ginger Island]].
 +
:* Fixed the {{key|Z}} key unbindable after resetting controls to the default.
 +
:* Fixed map screenshots not working on Linux.
 +
:* Fixed [[User:Pathoschild/Modding wishlist/Completed#Done in Stardew Valley 1.5.6|modding issues]].
 +
 
 +
; Internal changes
 +
:* Updated Steamworks.NET to 20.0.0.
 +
 
 +
{{version history hotfixes|content= 
 +
; 22 December 2021 ([https://twitter.com/ConcernedApe/status/1473385614133239808 announcement])
 +
:* Fixed crash when starting the game on the compatibility branch on macOS.
 +
:* Fixed unable to move the game window from one desktop to another in some monitor configurations.
 +
:* Fixed issue that prevented selecting a profession using a gamepad. You should be able to re-select any missed professions the next day.
 +
:* Fixed [[Garden Pot|garden pots]] automatically harvesting when moused over.
 +
:* Fixed [[Emily]]'s patio decorations being one tile above where they should be.
 +
 
 +
; 22 December 2021
 +
:* Fixed issue initializing Steam SDK in 1.5.6.
 +
 
 +
; 18 January 2022 "Hotfix #3" (appended to [https://store.steampowered.com/news/app/413150/view/4451243368885879000 1.5.6 announcement])
 +
:* The version shown on the title screen <code>?</code> menu now reflects hotfixes.
 +
:* Changed how the Stardew valley logo is scaled on the title screen for resolutions with lower heights.
 +
:* Removed the numeric hotkey displays along the top of the inventory screen menu when playing on a controller.
 +
:* Fixed player/horse placement issues after triggering an event on the farm while on horseback (including an issue that could cause a farmhand to become stuck in a wall after viewing Leah's 6-heart event).
 +
:* Fixed Korean/English dialogue line swapped for collapsed-in-Volcano scene.
 +
:* Fixed exclusive fullscreen mode being off-center or incorrectly sized when Window's zoom isn't set to 100% on main-branch builds.
 +
:* Added failsafe when maximizing/windowing from the title screen to clamp to the upper-right corner of the current display in fullscreen mode.
 +
}}
 +
 
 +
==1.5.5==
 +
Stardew Valley 1.5.5 was released to the Steam beta branch on 17 August 2021 for mod authors, [https://forums.stardewvalley.net/threads/stardew-valley-1-5-5-technical-update-beta.8893/ announced in the forums] on 07 September 2021, and [https://www.stardewvalley.net/stardew-valley-1-5-5-released-on-pc/ released to all players] on 30 November 2021. Hotfixes were applied on 3 December 2021, 5 December 2021, and 7 December 2021.
 +
 
 +
; Architectural changes
 +
:* Added support for Xbox Game Pass.<br />''This migrates the game on Windows from .NET Framework 4.5.2 to .NET 5. You may need to launch the vanilla game once through Steam/GOG to install the new dependencies.''
 +
:* Added internal changes for mod authors (see [[Modding:Migrate to Stardew Valley 1.5.5|mod author migration guide]] and [[User:Pathoschild/Modding wishlist/Completed#Done in Stardew Valley 1.5.5|completed modding wishlist items]]).
 +
 
 +
; Quality of life changes
 +
:* Holding {{key|Control}} + {{key|Shift}} now lets you purchase or craft stacks of 25 items at a time.
 +
:* Many in-game settings now remember their last value when you start a new save. (Some settings like zoom level, gamepad mode, and multiplayer server privacy aren't copied over.)
 +
:* You can now build or move farm buildings onto artifact spots (which will destroy the artifact spots).
 +
:* You can now nudge pets out of the way while building/moving a building by clicking on them.
 +
:* You can now buy back items accidentally sold in the same shopping session.
 +
:* The in-game time is now shown on the upper-right hand corner of the screen when playing Journey of the Prairie King in multiplayer.
 +
:* [[Grass]] placed using [[Grass Starter|grass starters]] during winter no longer disappears when the game is reloaded (but it still won't grow or spread). Grass that's outdoors in winter now takes on the appearance of the grass found in the frost section of [[The Mines|the mines]].
 +
:* Added <code>/printdiag</code> chat command which prints some diagnostic info to the chat window.
 +
 
 +
; Localization fixes
 +
:* Fixed [[Shane]]'s 6-heart event soft-locking in the Hungarian translation.
 +
:* Fixed incorrect '<samp>\</samp>' characters in various events in the Hungarian localization.
 +
:* Fixed typos in the French localization.
 +
:* Fixed a typo in [[Livin' Off The Land]] that incorrectly states that [[Super Cucumber]] can be caught in [[Winter]].
 +
 
 +
; Cosmetic fixes
 +
:* Added commas to the price display on [[Robin]] and the [[Wizard]]'s building menus.
 +
:* Adjusted collisions on the desert map to avoid sorting issue on the top-left edge of raised cliffside.
 +
:* Fixed issue where Sebastian's sprite would shift into an invalid position at 1:00 PM when he's working on his bike on the farm.
 +
 
 +
; General fixes
 +
:* After completing the Cryptic Note [[Quests|quest]], reaching floor 100 of the [[Skull Cavern]] again will guarantee a chest.
 +
:* Fixed issue where [[The Mines#Shrine of Challenge|hard mode mines]] could become permanently enabled and unable to change back.
 +
:* Fixed [[Radioactive Bar|radioactive bars]] not affected by the Blacksmith profession.
 +
:* Fixed explosion radius not centered when dislodging flooring and certain other types of items.
 +
:* Fixed [[Garden Pot|garden pots]] clearing their fertilizers when a crop is harvested.
 +
:* Fixed placing a garden pot on [[Ginger Island]] on a rainy day not watering its dirt.
 +
:* Fixed multiplayer hosts registering their lobbies before fully loading a save, causing the games not to appear in the multiplayer games list.
 +
:* Fixed moving a cabin with a cellar causing the stairs to the cellar to warp the players out of bounds for the rest of the play session.
 +
:* Fixed a case where entering the Farm from the south on horseback and triggering an event could cause the player to get stuck in a wall.
 +
:* Fixed various invisible tiles preventing certain spots in the Mountain lake from spawning fish activity bubbles.
 +
:* Fixed the tile holding the plant on [[Elliott]]'s table not being passable.
 +
:* Fixed some tiles on the left side of the [[Farm Maps|beach farm]] being unbuildable.
 +
 
 +
{{version history hotfixes|content=&#32;
 +
; 3 December 2021 ([https://twitter.com/ConcernedApe/status/1466910416106582020 announcement], release notes appended to [https://www.stardewvalley.net/stardew-valley-1-5-5-released-on-pc/ 1.5.5 post])
 +
:* Fixed widescreen and UHD displays not handled correctly.
 +
:* Fixed crash in the French localization for the "It Howls In The Rain" [[Movie Theater|movie]].
 +
:* Fixed GOG builds not optimized for release, which caused errors with some mods.
 +
:* Fixed gamepad issues on Linux and macOS with the main 64-bit branch.
 +
 
 +
; 5 December 2021
 +
:* Reverted gamepad fix in the previous update, which caused crashes for some players.
 +
 
 +
; 7 December 2021 (see announcement for [https://twitter.com/ConcernedApe/status/1468380233871069193 release], [https://twitter.com/ConcernedApe/status/1468412645594189824 revert], and [https://twitter.com/ConcernedApe/status/1468446544122707970 re-release])
 +
:* Fixed a memory leak related to sound effects.
 +
:* Fixed an issue where quitting the game in exclusive fullscreen would revert to windowed borderless upon reloading the game.
 +
:* Fixed an issue where the last-used volume levels weren't properly applied when starting a new game.
 +
:* Fixed [[Quests#List of Special Orders|special orders]] board appearing distorted during festivals.
 +
:* ''(Modding)'' Fixed <code>[HOURS_24_00]</code> not properly zero padded.
 +
}}
 +
 
 +
==1.5.4==
 +
Stardew Valley 1.5.4 was [https://www.stardewvalley.net/stardew-valley-1-5-4-patch-out-now-on-pc/ released] on 22 January 2021. A hotfix was applied on 2 June 2021.
 +
 
 +
; Changes
 +
 
 +
:* [[Pam]] no longer visits the [[Ginger Island|Island]] resort on [[Sandy]]'s birthday.
 +
:* The [[Stardew Valley Fair]] shop no longer sells multiples of the randomly chosen items.
 +
:* The Stardew Valley Fair shop now sells [[Triple Shot Espresso]] instead of [[Tea Sapling]].
   −
; Hata Düzeltmeleri
+
; Multiplayer fixes
● Bazı durumlarda oyun penceresini yeniden boyutlandırırken oluşan çökme düzeltildi.
     −
● Geçersiz oyun penceresi boyutu seçenekleri nedeniyle başlatma sırasında nadir görülen kilitlenme düzeltildi.
+
:* Fixed a rare crash that could occur when watching an event in multiplayer as the clock hits midnight or 1am.
 +
:* Fixed the sound of fiber crops being harvested being audible when you're in another area.
   −
● Iridium Yarasa öldürmelerinin Maceracilar loncası yarasa yok etme hedefine sayılmaması düzeltildi.
+
; General fixes
   −
● Deniz Kızı Gösterisi ödülünün yanlışlıkla ertelenmesine neden olan bir sorun düzeltildi.
+
:* Items related to Qi challenges and special orders are now properly removed from both [[Adventurer's Guild#Item Recovery Service|Marlon's Item Recovery Service]], and items requested to be recovered are now removed from the mailbox once the quest expires.
 +
:* Fixed [[perfection]] check not accounting for games where the farm switched to the Joja route partway through a Community Center playthrough.
 +
:* Fixed [[Lucky Ring|lucky rings]] losing their luck bonus overnight.
 +
:* Fixed softlock when fishing with multiple rods in your inventory after catching a treasure and casting from a different rod. This fixes the common fishing rod softlock next to Willy's house and during the [[Festival of Ice]].
 +
:* Fixed exploit where entering the [[Skull Cavern]] would immediately unlock all 120 floors for the elevator in [[The Mines]].
 +
:* Fixed exploit where you could find [[Lost Books|lost books]] by storing and retrieving certain wallpapers in chests.
 +
:* Fixed a rare issue where a charged [[Hoes|hoe]] could dislodge a non-empty chest and destroying its contents if it was placed in a specific configuration next to other chests.
 +
:* Fixed issue where the buttons in the [[CalicoJack]] and Calico Spin minigames wouldn't respond to controller input if the UI scale setting didn't match zoom level setting.
 +
:* Fixed issue where bombing certain floor tiles in the [[quarry]] would spawn items.
 +
:* Fixed palm trees in [[The Desert|the desert]] producing [[Golden Coconut|golden coconuts]].
 +
:* Fixed being able to interact with objects while warping with the [[Return Scepter|return scepter]].
 +
:* Fixed trees able to grow on top of placed furniture items.
 +
:* Fixed a minor graphical inconsistency with the quality indicator on procedurally-colored objects such as flowers.
 +
:* Fixed [[Leo]]'s first event unable to complete when playing in the Korean localization.
 +
:* Fixed the special order board being invisible during summer in the Korean localization.
 +
:* Various localization corrections.
   −
● Bazı olayların yağmurlu günlerde görüntülendiğinde, karardıktan sonra koyu mavi bir ekran göstermesi düzeltildi.
+
{{version history hotfixes|content=&#32;
 +
; 2 June 2021 ([https://twitter.com/ConcernedApe/status/1411025886090989568 announcement])
 +
:* Adjusted the randomization of the [[Mummified Bat]] drop.
 +
:* Fixed multiplayer issues on macOS.
 +
:* Fixed text wrapping issue on the Special Orders board in the Korean localization.
 +
:* Fixed some [[stardrop]]s not always counted for the [[perfection]] score. Reaching max stamina now counts as having found all stardrops.
 +
}}
   −
● Müzeyle ilgili nadir kargaların kilidi açıldıktan sonra Gece Pazarı'nda satılmaması düzeltildi.  
+
==1.5.3==
 +
Stardew Valley 1.5.3 was [https://www.stardewvalley.net/stardew-valley-1-5-3-patch-out-now-on-pc/ released] on 15 January 2021. A hotfix was applied on 16 January 2021.
   −
● Bir oyunu kaydettikten ve yükledikten sonra ahşap olmayan kapıların ahşap kapılara dönmesi sorunu düzeltildi.
+
; Balance changes
   −
● Luau'ya merdiven eklenebilmesi düzeltildi.
+
:* The [[Random Events#Stone Owl|Stone Owl]] is now rarer.
 +
:* The [[Random Events#Strange Capsule|Strange Capsule]] now only spawns once per game.
 +
:* [[Slimes#Prismatic Slime|Prismatic Slimes]] are now more common (0.8% chance to 1.2% chance), and their spawn rate is now affected by [[Luck|daily luck]].
 +
:* Fixed exploit where [[Qi Bean|Qi bean]]s/[[Qi Fruit|fruit]] weren't removed from machines/craftables after the challenge expires.
 +
:* You can no longer catch Qi Beans when fishing during festivals.
   −
● Sandık organizasyonuyla ilgili bir öğe çoğaltma hatası düzeltildi.
+
; Minor changes
  −
● Modlu oyunlarda karakterler JojaMart'a yönlendirildiğinde karakter yol bulmada meydana gelebilecek küçük bir uyumsuzluk düzeltildi.
     −
● Topluluk yükseltmesini tamamladıysanız Penny'nin yağmurlu günlerde duvarlardan geçmesi düzeltildi.
+
:* Adjusted [[Leo]]'s gift tastes.
 +
:* Tweaked stone owl sprite.
 +
:* [[Penny]]'s 14 heart event now places your existing bed in a chest rather than replacing it.
 +
:* [[Furniture]] is no longer visible and can no longer block movement during events that take place outside of the farm.
   −
● Topluluk yükseltmesini tamamladıktan sonra Penny'nin 4-kalp etkinliğine erişilememesi düzeltildi.
+
; Multiplayer fixes
   −
● Boşanma veya Penny'nin 14 kalp olayından sonra çitlerin doğru şekilde toplanmaması düzeltildi.
+
:* [[Crab Pot|Crab pots]] now check the professions of the player who refilled them. This fixes a case in multiplayer where a player's profession (such as Mariner) would appear to not work because the crab pot was originally placed in the water by someone else.
 +
:* Fixed the summit event not triggered if the player is married to another player.
 +
:* Fixed the menu backgrounds option displayed incorrectly when playing in [[Multiplayer|split-screen mode]] on a rainy day.
 +
:* Fixed incorrect button mapping shown on Local Coop Join screen.
   −
● Bir konuma girdiğinizde, orada olmadıkları halde sizi selamlayan karakterler düzeltildi.
+
; General fixes
   −
● Boşandığınız karakterlerin bir konuma girdiğinizde sizi karşılamaya devam etmesi düzeltildi.
+
:* Experimentally fixed rendering on ultra-wide displays.
 +
:* Potentially fixed various cases where the player could get stuck or softlocked in an animation after using a tool (including the the [[Horse Flute]] softlock and possibly [[fishing]] softlocks).
 +
:* The Farmer no longer blinks while charging a tool. This was causing a minor visual issue.
 +
:* Fixed [[The Summit|summit]] event being repeatable if its music wasn't marked as heard. The music is now saved as soon as the event is started.
 +
:* Fixed issue where a character could spawn on the upper-left corner of the island map when skipping the [[Ginger Island]] departure event while the character is still pathing.
 +
:* Fixed [[Leo]] using the wrong schedule on Wednesdays after his six-heart event.
 +
:* Fixed issue where the [[Quality Bobber|quality bobber]] wasn't applying its bonus.
 +
:* Fixed [[Magic Bait|magic bait]] not working to catch [[Night Market]] fish in the southwest corner of the beach.
 +
:* Fixed issue where you could get softlocked if you hooked a fish just as the [[Ginger Island#Pirate Cove|pirate cave]] event begins.
 +
:* Fixed some minor data entry issues on normal [[bundles]] that also appear in remixed bundles (Animal Bundle requiring a Small Brown Egg instead of a Large White Egg, and normal Cheese not being an option in the Artisan bundle).
 +
:* Fixed bug preventing Prismatic Slimes from not dropping [[Prismatic Jelly|prismatic jelly]] in rare cases.
 +
:* Fixed bug where the [[Random Events#Strange Capsule|strange capsule]] would leave a residual light glow.
 +
:* Fixed overnight lost & found tool logic not checking the island farmhouse fridge.
 +
:* Fixed crash that could occur if a [[Dust Sprite|dust sprite]]'s stone-breaking move would cause a Qi Bean to spawn.
 +
:* Fixed a long delay after talking to [[Ginger Island#Gourmand Frog|Gourmand]] when you've got the crop he's requested growing, but it's not yet fully grown.
 +
:* Fixed the daytime music from [[Ginger Island]] not being playable on the [[The Stardrop Saloon#Jukebox|Saloon jukebox]].
 +
:* Fixed a crash when using a [[Warp Totem|warp totem]] while the Mermaid Show is playing.
 +
:* Fixed issue where you couldn't go back to sleep immediately after waking up after passing out.
 +
:* Fixed item duplication glitches related to moving [[rings]] around in certain menus.
 +
:* Fixed certain gemstones appearing on the Daily Quest board before they're actually accessible in-game.
 +
:* Fixed various localization issues.
 +
:* (Modding) A randomized bundle containing an invalid item now shows a more detailed error message.
 +
:* (Modding) Fixed big craftables losing mod data when picked up.
 +
:* (Modding) Fixed issue where going from one floor to another on horseback [[Volcano Dungeon|inside the Volcano]] would position the player incorrectly on the next floor.
   −
● Bir NPC eşinin, bir oyuncu/NPC kontrol ettiklerinde ön kapıyı bloke ettiğinde yol bulamaması ve bunun yerine yerinde durmalarına neden olması sorunu düzeltildi.
+
{{version history hotfixes|content=&#32;
 +
; 16 January 2021 ([https://twitter.com/ConcernedApe/status/1350373110386606086 announcement])
 +
:* Fixed exploit where Qi beans/fruit weren't removed from [[Adventurer's Guild#Item Recovery Service|Marlon's item recovery service]] after the challenge expires.
 +
:* Fixed a multiplayer fishing softlock added in 1.5.3.
 +
}}
   −
● Ekinlerin bazen olması gerekenden bir gün daha yavaş büyümesi düzeltildi.
+
==1.5.2==
 +
Stardew Valley 1.5.2 was [https://www.stardewvalley.net/stardew-valley-1-5-2-patch-out-now-on-pc/ released] on 8 January 2021.
   −
● Yükseltilmiş bir evde ilk kez döşeme uygulanmasının bazen mutfaktaki döşemenin varsayılan ahşap döşemeye geçmesine neden olması düzeltildi.
+
; Feature changes
   −
● Bir konumdan diğerine çapraz olarak seyahat ederken ata binmenin iki konum arasında tekrar tekrar ileri geri bükülme sorunu düzeltildi.
+
:* You can now dismiss the level-up menu by pressing the ESC key.
   −
● Bir tasarruf yüklediğinizde sulu balçık kafes teknelerinin boşalması düzeltildi.  (Bu, esas olarak mobil cihazlarda gün ortası tasarrufunu yüklemeyi etkiler.)
+
; Balance changes
   −
● Topluluk merkezinin yenilenmiş harita varyantını oyun yüküne uygun şekilde yüklememesi düzeltildi. Bu, oyuncu bu oyun sırasında Topluluk Merkezini ziyaret etmemişse, Maru gibi karakterlerin içlerinde yanlış yol almasına neden oldu.
+
:* [[Qi Fruit|Qi fruit]] can now be grown on the farm during winter.
 +
:* Tools now track the previous two enchantments applied to them so they're not reselected when you [[Forge|reapply an enchantment]].
 +
:* Coral and other aquatic forage items are now included for the "Botanist" profession.
 +
:* Added [[Dark Cowboy Hat]] to [[Skull Cavern]] chest loot table.
 +
:* You can no longer increase speed buffs using [[Qi Seasoning]].
 +
:* Buff durations from [[Qi Seasoning|Qi seasoned]] food/drinks are now 50% longer.
 +
:* You can no longer complete the "Danger In The Deep" Qi Challenge by visiting the Skull Cavern.
 +
:* Reduced price when selling [[Cookout Kit|cookout kits]] from 3000g to 80g.
 +
:* Reduced price when selling [[duck]]s from 4000g to 1200g.
 +
:* Fixed ducks not selling for the appropriate price.
   −
● Bir NPC'ye doğum günlerinde üçüncü bir hediye de verdiyseniz, haftalık arkadaşlık desteğinin uygulanmaması düzeltildi.
+
; [[Ginger Island]] fixes
   −
● Gece yıldırımlarının doğru şekilde rastgele seçilmemesi düzeltildi, yani ya her gece yıldırım düşecek ya da hiçbiri düşmeyecek.
+
:* Adjusted a [[Journal Scraps|journal scrap]] treasure map to better represent the in-game location.
 +
:* Added failsafe to prevent players from warping to the upper-left corner of the southern island map.
 +
:* Passing out in Qi's secret room no longer causes you to wake up on the mainland.
 +
:* Fixed Junimos not harvesting crops if you spent the night on the island or when you're not physically present.
 +
:* Fixed unable to place [[Mini-Fridge|mini-fridges]] in the Island farmhouse.
 +
:* Fixed unable to collect honey from [[Bee House|bee houses]] on the island farm in winter.
 +
:* Fixed [[Garden Pot|garden pots]] on the island farm becoming watered on days when it's raining in the valley.
 +
:* Fixed forage crops disappearing overnight on the island farm on Saturdays/Sundays.
   −
● Yeni bir yıl başladığında arazi özelliklerinin üzerinde taşların, tahtaların ve yabani otların ortaya çıkması sorunu düzeltildi.
+
; Multiplayer fixes
 +
 
 +
:* Fixed most minigames appearing misaligned in split-screen mode.
 +
:* Fixed a crash that could occur in the [[Night Market|mermaid show]] in split-screen mode.
 +
:* Fixed farmhands getting stuck if two split-screen players choose the same farmhand at the same time.
 +
:* Fixed a crash when crab pots are removed by a farmhand.
 +
 
 +
; General fixes
 +
 
 +
:* You can no longer sit on chairs if the game is currently pausing your character due to an animation (such as using a tool or kissing your spouse).
 +
:* You can no longer instantly kill Fector as a zombie in [[Journey of the Prairie King]].
 +
:* Adjusted the rendering of very wide furniture items so that they do not extend too far past an inventory slot.
 +
:* Fixed issue preventing 100% perfection score in the Joja route.
 +
:* Fixed graphical issues with the post-perfection event.
 +
:* Fixed coral not considered ''red'' instead of ''pale violet red'' for dyes, etc.
 +
:* Fixed hearts dropped during Qi's Hungry Challenge not collectable if the inventory is full.
 +
:* Fixed the level-up screen's OK button positioned offscreen in some cases.
 +
:* Fixed the Key to the City not allowing you into Pierre's shop if you completed the game through the Joja route.
 +
:* Fixed issue where large amounts of [[beet]]s placed in a mill wouldn't produce the proper amount of sugar.
 +
:* Fixed gifting-related special order objectives not correctly checking the minimum liked value of gifted items.
 +
:* Fixed special order-related items stored in Junimo chests not properly removed once the special order expires.
 +
:* Fixed fruit tree saplings and seeds sold at festivals not properly reflecting the profit margins setting.
 +
:* Fixed sign items no longer showing their placement indicator once a fish pond had been built on the farm.
 +
:* Fixed combined rings only showing the stat buffs from their first component ring.
 +
:* Fixed combined rings not properly using their localized name.
 +
:* Fixed a ring duplication glitch in the dye pot menu.
 +
:* Fixed a crash and other issues related to obtaining the Iridium Krobus item.
 +
:* Potentially fixed a random crash that occurs when going to bed.
 +
:* Potentially fixed a crash in the mines.
 +
:* Fixed a crash when fishing from the pond on your farm using magic bait.
 +
:* Fixed a bug causing cheese cauliflower to not display in the collections tab.
 +
:* Fixed breaking open geodes and artifact troves incorrectly counted as two item collects in the collections tab.
 +
:* Fixed a crash that could occur when clicking in the scrollbar region of a shop menu when there are less than four items available.
 +
:* Fixed issue where placing a bomb and sleeping could cause the fuse sound to play indefinitely.
 +
:* Fixed issue where weeds could appear as batteries.
 +
:* Fixed weapon cooldown timers no longer displaying on weapons in the shop menu.
 +
:* (Modding) Fixed order/naming of tilesheets on the beach farm inconsistent with the other farm types.
 +
 
 +
; Localization fixes
 +
 
 +
:* Fixed a missing event in Willy's shop from the Hungarian localization.
 +
:* Fixed an issue with Leo's six-Heart event in the German localization. This fix is applied retroactively.
 +
:* Fixed an issue where some weapons added in 1.5 would display an incorrect weapon name in the German localization.
 +
:* Fixed crashes related to Lewis's phone call in various localizations.
 +
:* Fixed various minor typos.
 +
:* Various localization fixes.
 +
 
 +
==1.5.1==
 +
Stardew Valley 1.5.1 was [https://steamcommunity.com/games/413150/announcements/detail/2926742382063004963 released] on 24 December 2020.
 +
 
 +
; Feature changes
 +
 
 +
:* The crystal cave puzzle now gradually gets easier after repeated misses.
 +
:* Spouses no longer stand around looking at rug-type furniture items. This fixes a case where a spouse might stare at a Floor Divider, which could cause them to block the player's way through a narrow hallway.
 +
 
 +
; Multiplayer fixes
 +
 
 +
:* Fixed exploit where you could regain stamina in bed in multiplayer even if the game was paused.
 +
:* Fixed rare issue where the host player would warp to an invalid position if a farmhand had just completed a [[Community Center]] bundle.
 +
 
 +
; Localization fixes
 +
 
 +
:* Various localization fixes and changes.
 +
:* Fixed a crash when bombing the cave entrance next to the Field Office when playing in Spanish.
 +
:* Fixed issues with Lewis's phone call in various localizations.
 +
:* Fixed bug in the Spanish translations preventing Birdie's introduction event from completing.
 +
:* Fixed bug in the German translations preventing male characters from completing Birdie's quest.
 +
 
 +
; General fixes
 +
 
 +
:* When dismissing the [[forge]] menu, items that can't fit in your inventory are now dropped downward instead of upward to avoid items being dropped into the lava.
 +
:* Fixed pets sometimes warping out of bounds.
 +
:* Fixed being able to place objects in some parts of the void in the farmhouse.
 +
:* Fixed "spawn monsters on the farm" advanced game option resetting when you choose a different farm type after changing it.
 +
:* Fixed redeeming a stack of items at the [[Stardew Valley Fair]] granting a single item, instead of the whole stack.
 +
:* Fixed an issue related to having a child named Leo or Kent, where existing friendship points for these characters would be transferred over to your children.
 +
:* Fixed some new hairstyles clipping through hats.
 +
:* Fixed issue where purchasing the Master Slingshot would give the player a normal Slingshot.
 +
:* Fixed unable to select the Beach Farm on the new game screen when playing with a controller at minimum resolution.
 +
:* Fixed Leo available as secret santa if he's not in town.
 +
:* Fixed being able to place objects in certain tiles that block player movement such as the landslide that blocks the path to the Mines.
 +
:* Fixed issue where killing Big Slimes carrying hearts during Qi's Hungry Challenge, while wearing the Burglar's Ring, would cause the hearts to be collectable in the player's inventory.
 +
:* Fixed a crash that occurs when demolishing cabins.
 +
:* Fixed a crash that could occur overnight if you place the Auto-Petter anywhere that isn't a Coop or a Barn.
 +
:* Fixed Maru standing on the wrong tile outside the farm on Saturdays if you're married to her.
 +
:* Fixed Hair #56 accidentally replaced.
 +
:* Fixed Birdie's item trade quest removing all stacks of an item when they're given to their intended recipient.
 +
:* (Modding) Fixed the [[Return Scepter]] not returning to overwritten farmhouse entry positions.
 +
 
 +
==1.5==
 +
Stardew Valley 1.5.0 was [https://www.stardewvalley.net/stardew-valley-1-5-update-out-now-on-pc/ released] on 21 December 2020. Hotfixes were applied on 21 December 2020, 22 December 2020, and 23 December 2020.
 +
 
 +
; New world area
 +
: 1.5 adds an entire new region of the world, [[Ginger Island]] in the [[Setting#Fern Islands|Fern Islands]]:
 +
 
 +
:* Added new locations, dialogue, events, minigames, puzzles, and a quest line involving multiple NPCs.
 +
:* Added [[Leo]], a new NPC with his own backstory, plot line, events, etc.
 +
:* Added new secondary NPCs: [[Birdie]], [[Ginger Island#Gourmand Frog|Gourmand Frog]], and [[Professor Snail]].
 +
:* Added a [[Volcano Dungeon|volcano dungeon]] which changes each time you visit it similar to the mines.
 +
:* Added [[Quests|Qi challenges]] which unlock rare or unique items.
 +
:* Added an unlockable island farm and farmhouse area, where you can plant crops in any season but can't construct buildings.
 +
:* Added an unlockable resort you can open to let villagers visit the islands, including new beach attire and schedules.
 +
:* Added hidden pages of a [[Journal Scraps|lost sailor's journal]] to uncover his story and learn about the islands.
 +
:* Added [[Golden Walnut]]s hidden throughout the islands, which can be used to unlock new areas and content.
 +
:* Added [[Golden Coconut]]s, which Clint can crack open to find rare island items.
 +
:* Added secrets and puzzles to discover around the island.
 +
:* Added new enemies:
 +
:** [[Dwarvish Sentry]];
 +
:** [[False Magma Cap]];
 +
:** [[Hot Head]];
 +
:** [[Lava Lurk]];
 +
:** [[Magma Sprite]];
 +
:** [[Magma Sparker]];
 +
:** [[Magma Duggy]];
 +
:** [[Stick Bug]];
 +
:** [[Slimes|Tiger Slime]].
 +
* Added new cosmetic critters: crabs, caldera monkeys, overhead parrots, and tropical butterflies.
 +
* Added new [[Island Obelisk]] building.
 +
 
 +
; New farm features
 +
 
 +
:* Added a new beach [[Farm Maps|farm layout]].
 +
:* Added [[ostrich]] as a farm animal.
 +
:* The immovable dressers found in Farmhands’ cabins have been removed.
 +
:* Added [[Carpenter's Shop#House Renovations|home renovations]], which let you further expand and adjust the farmhouse after it's fully upgraded.
 +
:* Beds are now normal furniture you can pick up, move around, and replace. (You can even have a house with no bed, but your spouse might have something to say about that.)
 +
:* Once unlocked, the greenhouse can now be moved at Robin’s shop.
 +
:* The default shipping bin can now be moved or demolished at Robin’s shop.
 +
:* Added advanced game options, which can be used to customize a new game:
 +
:** set seed value used in randomization;
 +
:** choose default vs randomized community center bundles;
 +
:** choose default vs randomized mine chests;
 +
:** make Red Cabbage Seeds guaranteed to sell at least once at the travelling cart in year one, so it's always possible to finish the community center in the first year;
 +
:** change profit margins and cabin-related options that were previously inaccessible when creating a single-player farm.
 +
:* You can now apply cosmetic paints to the farmhouse and buildings.
 +
:* Ducks can now swim in water, and certain coop animals will now follow adults around.
 +
:* Slimes now drink from slime hutch troughs in random order.
 +
 
 +
; Other new content and features
 +
 
 +
:* Added [[Forge|tool and weapon enchanting]].
 +
:* Added [[Forge|ability to combine two rings into one]].
 +
:* Added [[Quests#Special Orders|special orders]], more dynamic late-game quests which let you help villagers with their personal projects through a special orders board in town. These can include more varied goals and rewards, temporary world changes (like new enemies for the duration of the quest), permanent changes (''e.g.,'' new shop inventory), and post-completion events.
 +
:* Added a second [[Carpenter's Shop#Community Upgrades|community upgrade]].
 +
:* Added a more difficult version of the mines and skull caves, which includes new and more powerful monsters along with better drops. These can be accessed late-game, and can optionally be toggled permanently using the [[The Mines#Shrine of Challenge|Shrine of Challenge]].
 +
:* Added new enemies which appear in the difficult mines:
 +
:** [[Shadow Sniper]];
 +
:** [[Skeleton Mage]];
 +
:** [[Spider]] (jumps, often found near webs that can trap players and dust sprites);
 +
:** [[Slimes#Prismatic Slime|Prismatic Slime]] (quest only);
 +
:** [[Putrid Ghost]] (causes nauseated [[Buffs|debuff]]);
 +
:** [[Blue Squid]];
 +
:** [[Royal Serpent]];
 +
:** [[Slime]] variants ('cool' and stacked).
 +
:* Added new fishing [[television|TV channel]].
 +
:* Added new crops and trees:
 +
:** [[Mahogany Tree]] (drops hardwood)
 +
:** [[Mahogany Seed]];
 +
:** [[Fiber Seeds]];
 +
:** [[Ginger]] (forage);
 +
:** [[Banana]];
 +
:** [[Mango]];
 +
:** [[Pineapple]];
 +
:** [[Taro Root]] (paddy crop);
 +
:** New [[Palm Tree|palm tree]] variant;
 +
:** [[Qi Fruit]] (available during special Qi quest).
 +
:* Festival changes:
 +
:** added new even-numbered year dialogues for [[Egg Festival]];
 +
:** added shops to the [[Dance of the Moonlight Jellies]], [[Feast of the Winter Star]], [[Festival of Ice]], and [[Luau]];
 +
:** added new items to various festival shops;
 +
:** Children now attend [[festivals]].
 +
:* You can now change your name and gender in the Wizard's basement shrine.
 +
:* You now have a [[perfection]] rating which tracks the percentage of game content you've completed. Reaching full completion lets you buy [[Chicken|Golden Chickens]], adds a random [[Random Events#The Witch|Golden Witch]] event, unlocks access to [[The Summit]] with a new event, and adds new bird critters.
 +
:* You can now further customize sprinklers with attachments:
 +
:** [[Enricher]] automatically applies loaded fertilizer while planting seeds nearby;
 +
:** [[Pressure Nozzle]] increases watering range.
 +
:* Added new craftable items and machines:
 +
:** [[Auto-Petter]] auto-pets animals in a coop or barn (this keeps your animals content, but can't replace the full benefit of human touch);
 +
:** [[Bone Mill]] turns bone items into fertilizer;
 +
:** [[Coffee Maker]] brews a fresh cup every morning;
 +
:** [[Cookout Kit]] lets you cook on the go;
 +
:** [[Dark Sign]] displays an item without consuming it;
 +
:** [[Deconstructor]] destroys crafted items, but salvages their most valuable material;
 +
:** [[Farm Computer]] scans the farm and displays useful information;
 +
:** [[Geode Crusher]] consumes coal to break open geodes.
 +
:** [[Heavy Tapper]] works twice as fast as a normal [[tapper]];
 +
:** [[Hopper]] auto-loads items placed inside into the machine in front of it;
 +
:** [[Junimo Chest]]s are linked to a global shared stash;
 +
:** [[Mini-Obelisk]]s let you warp between two obelisks when placed on the farm;
 +
:** [[Mini-Shipping Bin]] is a smaller shipping bin that can be placed outside the farm;
 +
:** [[Ostrich Incubator]] when placed in a barn, hatches ostrich eggs into baby ostriches;
 +
:** [[Solar Panel]] slowly generates batteries when left in the sun;
 +
:** [[Statue Of True Perfection]] produces a prismatic shard each day;
 +
:** [[Stone Chest]] is a variant of [[chest]] crafted with stone instead of wood;
 +
:** [[Telephone]] calls stores to check hours and inventory, and occasionally receive random phone calls (no effect on gameplay);
 +
:** [[Warp Totem: Island]] warps to the Fern Islands.
 +
:* Added new food items:
 +
:** [[Bug Steak]];
 +
:** [[Banana Pudding]];
 +
:** [[Ginger]];
 +
:** [[Ginger Ale]];
 +
<!--:** [[Ginger Beer]];-->
 +
:** [[Mango Sticky Rice]];
 +
:** [[Piña Colada]];
 +
:** [[Poi]];
 +
:** [[Taro Root]];
 +
:** [[Tropical Curry]];
 +
:** [[Squid Ink Ravioli]] (temporarily prevents [[Buffs|debuffs]]).
 +
:* Added new fertilizers:
 +
:** [[Deluxe Fertilizer]] increases chance of higher-quality crops;
 +
:** [[Deluxe Retaining Soil]] always keeps soil watered overnight;
 +
:** [[Hyper Speed-Gro]] increases growth rate by at least 33%.
 +
:* Added new items:
 +
:** [[Bone Fragment]];
 +
:** Fossilized Skull, Spine, Tail, Legs, and Ribs and [[Snake Skull]], [[Snake Vertebrae]];
 +
:** [[Cinder Shard]];
 +
:** [[Dragon Tooth]];
 +
:** [[Slime Egg|Tiger Slime Egg]];
 +
:** [[Fairy Dust]] can used on a machine to have it finish processing;
 +
:** [[Golden Walnut]];
 +
:** [[Magma Cap]];
 +
:** [[Monster Musk]] causes more monsters to spawn;
 +
:** [[Mummified Bat]] and [[Mummified Frog]];
 +
:** [[Ostrich Egg]];
 +
:** [[Qi Gem]];
 +
:** [[Qi Seasoning]] increases quality of cooked recipes;
 +
:** [[Radioactive Ore]] and [[Radioactive Bar]];
 +
:** [[Taro Tuber]];
 +
:** [[Horse Flute]] summons your horse when outside;
 +
:** [[Mushroom Tree Seed]].
 +
:* Added new fishing tackle:
 +
:** [[Curiosity Lure]] increases the chance to catch rare fish;
 +
:** [[Quality Bobber]] increases fish quality;
 +
:** [[Magic Bait]] catches fish from any season/time/weather for a given location.
 +
:* Added new rings:
 +
:** [[Glowstone Ring]] provides both light and increased item collection radius;
 +
:** [[Hot Java Ring]] increases your chance to find coffee drinks when slaying monsters;
 +
:** [[Immunity Band]] reduces chance of status [[Buffs|debuffs]] by 40%;
 +
:** [[Lucky Ring]] increases luck by +1;
 +
:** [[Phoenix Ring]] restores some health after being knocked out once per day.
 +
:** [[Protection Ring]] keeps you invincible longer after taking damage;
 +
:** [[Soul Sapper Ring]] restores a bit of energy after slaying a monster;
 +
:** [[Thorns Ring]] damages enemies when they attack you.
 +
:* Added new [[hats]]:
 +
:** ???;
 +
:** Dark Cowboy Hat;
 +
:** Deluxe Pirate Hat;
 +
:** Forager's Hat;
 +
:** Goggles;
 +
:** Golden Helmet;
 +
:** Mr. Qi's Hat;
 +
:** Pink Bow;
 +
:** Qi Mask (secret);
 +
:** Radioactive Goggles;
 +
:** Star Helmet;
 +
:** Sunglasses;
 +
:** Swashbuckler Hat;
 +
:** Tiger Hat;
 +
:** Warrior Helmet.
 +
:* Added new [[clothing]]:
 +
:** Banana Shirt;
 +
:** Ginger Overalls;
 +
:** Hot Pink Shirt;
 +
:** Island Bikini;
 +
:** Magenta Shirt;
 +
:** Tropical Sunrise Shirt;
 +
:** Yellow Suit.
 +
:* Added new shoes:
 +
:** [[Cinderclown Shoes]];
 +
:** [[Mermaid Boots]];
 +
:** [[Dragonscale Boots]];
 +
:** [[Crystal Shoes]].
 +
:* Added new [[weapons]]:
 +
:** [[Dwarf Sword]], [[Dwarf Hammer]], and [[Dwarf Dagger]];
 +
:** [[Dragontooth Cutlass]], [[Dragontooth Club]], and [[Dragontooth Shiv]];
 +
:** [[Infinity Blade]], [[Infinity Dagger]], and [[Infinity Gavel]];
 +
:** [[Iridium Needle]];
 +
:** [[Ossified Blade]];
 +
:** some previously inaccessible items have also been made accessible.
 +
:* Added new fish:
 +
:** [[Stingray]];
 +
:** [[Lionfish]];
 +
:** [[Blue Discus]];
 +
:** Legendary fish:
 +
:*** Glacierfish Jr.;
 +
:*** Legend II;
 +
:*** Ms. Angler;
 +
:*** Radioactive Carp;
 +
:*** Son of Crimsonfish.
 +
* Added new furniture:
 +
:** 35 paintings (many only found in festival shops or while fishing certain locations);
 +
:** 14 bed variants;
 +
:** ten rugs:
 +
:*** [[Blossom Rug]];
 +
:*** [[Funky Rug]];
 +
:*** [[Icy Rug]];
 +
:*** [[Large Cottage Rug]];
 +
:*** [[Large Green Rug]];
 +
:*** [[Large Red Rug]];
 +
:*** [[Light Green Rug]];
 +
:*** [[Modern Rug]];
 +
:*** [[Oceanic Rug]];
 +
:*** [[Old World Rug]];
 +
:** eight 'floor divider' rugs that can be placed between rooms to join visually different floor types;
 +
:** five [[Fish Tank|Fish tanks]] you can put fish in (including an [[Secrets#Hats|Easter egg involving hats]]);
 +
:** [[Decorative Trash Can]];
 +
:** [[Gourmand Statue]];
 +
:** [[Iridium Krobus]];
 +
:** [[Large Brown Couch]];
 +
:** [[Plain Torch]] and [[Stump Torch]];
 +
:** [[Squirrel Figurine]];
 +
:** [[Tropical Chair]].
 +
:* Added a new '[[Wall Sconce|sconce]]' furniture type with seven options.
 +
:* Added new flooring:
 +
:** [[Rustic Plank Floor]];
 +
:** [[Stone Walkway Floor]].
 +
:* Added new [[Buffs|debuffs]] from enemies:
 +
:** Burnt (Speed -2, Defense -3);
 +
:** Darkness (dims lighting, making it harder to see in caves);
 +
:** Frozen (speed -8);
 +
:** Nauseated (prevents you from eating or drinking anything).
 +
:* Added 17 new hair styles.
 +
:* Added mail from Krobus with his own stationary.
 +
:* Added new decorations and tweaks to many maps.
 +
:* Added new Easter eggs:
 +
:** [[Secrets#Shrine of Illusions|Easter egg when you change your name]] at the [[The Shrine of Illusions|Shrine of Illusions]] to include item spawn codes;
 +
:** [[Secrets#Title Screen|title screen 'happy face' secret]];
 +
:** [[Secrets#Lucky Purple Shorts|new Lucky Purple Shorts secret]];
 +
:** [[Secrets#Strange Capsule|new Strange Capsule secret]].
 +
:* Emily now visits Sandy on her birthday.
 +
:* Clicking the pigs at the [[Festival of Ice]] now plays a pig sound.
 +
 
 +
; Quality of life changes
 +
 
 +
:* Added lost & found box in Mayor Lewis' house. This can be used to retrieve items donated to failed special orders, lost quest items and tools, items from offline players, hats from children that have been turned into doves, and items left behind in the Stardew Valley Fair grange display.
 +
:* You can now sit on chairs (both placed furniture and chairs that are part of the map).
 +
:* You can now place most furniture outside.
 +
:* You can now talk to people while mounted on a horse.
 +
:* You can now donate items of different qualities for the same community bundle ingredient.
 +
:* You can no longer plant fruit trees on tiles they won't be able to grow on.
 +
:* Improved game menus and HUD:
 +
:** The social tab now shows whether you talked to an NPC today.
 +
:** The cooking tab now shows the recipe for an item when you hover over it.
 +
:** The cooking tab now fades icons for recipes you know but haven't made yet.
 +
:** The cooking/crafting tooltips now show the number produced.
 +
:** The inventory menu's organize button now combines partial item stacks.
 +
:** The inventory menu for a chest now shows the Community Center button.
 +
:** The shipment screen now shows the unit price of shipped items instead of displaying the shipped quantity twice.
 +
:** The quest log now shows an arrow in the morning when you have pending completed quests.
 +
:** Buff icons now subtly pulse when they're close to expiring.
 +
:* Improved shop menus:
 +
:** You can now press `ESC` or controller `B` to move the held item to your inventory (or drop it if you have no more inventory room).
 +
:** While holding a purchase, the inventory now highlights items you can stack it with.
 +
:* Improved sprinklers:
 +
:** Sprinklers can now water Slime Hutch troughs.
 +
:** Hoes no longer remove sprinklers.
 +
:* Improved [[Journey of the Prairie King]]:
 +
:** Progress can now be saved and resumed, so it can be completed in multiple sessions.
 +
:** You now also replay the original difficulty even if you've already completed it. (Previously it would increase difficulty automatically, which is now a New Game+ mode.)
 +
:* Improved game options:
 +
:** added option to choose between multiple fish-bite chime sounds;
 +
:** added option to mute farm animals and pets;
 +
:** you can now scale the UI independently of the view zoom;
 +
:** increased maximum zoom from 120% to 200%.
 +
:* Improved various items:
 +
:** The [[The Stardrop Saloon#Jukebox|Jukebox]] now has a “Random” setting.
 +
:** Removing a [[crystalarium]] that isn't ready for harvest will now drop the gem that was placed in it.
 +
:** You can now push chests containing items by holding the interact button on them with no tool equipped (the same way you could previously remove empty chests without using a tool).
 +
:* Improved inventory sorting:
 +
:** no longer changes tool order;
 +
:** now sorts by quality too;
 +
:** now sorts names in alphabetical instead of reverse alphabetical order.
 +
:* Improved museum donation interactions:
 +
:** Clicking an item now grabs one instead of the whole stack.
 +
:** Pressing back while placing an item now returns to the inventory instead of closing the whole UI.
 +
:** Other minor improvements.
 +
:* Improved HUD:
 +
:** Added a notification when you enter a farm building if an incubator is ready but the building is at max capacity.
 +
:** The "infestation" indicator in the mines is now drawn alongside the floor number, rather than replacing it.
 +
 
 +
; Balance changes
 +
 
 +
:* Combat changes:
 +
:** [[Immunity]] now reduces the chance of status [[Buffs|debuffs]].
 +
:** Changed special move cooldowns on daggers (6→3 seconds) and clubs (4→6 seconds).
 +
:** The dagger special attack now pins the target in place until the last stab (which then knocks them back), so dagger hits are less likely to miss.
 +
:** Reduced desperado profession's damage bonus from 3x to 2x.
 +
:** Slightly improved dagger critical hit chance.
 +
:* Crafting changes:
 +
:** Changed Skull Brazier recipe (was 10 Hardwood + Solar Essence + Coal; now 10 Bone Fragments).
 +
:** Repairing a fence now restores full fence health, instead of half the health of a new fence.
 +
:* Farming changes:
 +
:** Lowered the cost of ducks (2000→600g).
 +
:** Doubled the value of [[duck Feather]]s.
 +
:** Slightly increased the duck feather spawn rate.
 +
:* Fishing changes:
 +
:** Fishing rod tackle no longer loses endurance when catching junk.
 +
:** Catching a non-fish item no longer triggers the minigame.
 +
:** Reaching an effective fishing level of 15+ now increases the rod casting range by one tile.
 +
:* Mining changes:
 +
:** Gem nodes now provide mining XP and can drop diamonds.
 +
:** Gem node drops are no longer limited by mine level.
 +
:* Item drop changes:
 +
:** Stumps and hollow logs now have a 10% chance of dropping [[Mahogany Seed]].
 +
:** Any monster in the [[Secret Woods]] now has a 10% chance of dropping [[Mahogany Seed]].
 +
:** [[Skeleton]]s now have 4% chance of dropping a [[Bone Sword]].
 +
:** [[Wilderness Golem]]s now drop rice shoots more often.
 +
:** Some Skull Cavern monsters now have a small chance of dropping [[Red Cabbage Seeds]].
 +
:** Pure-white [[slimes]] now drop diamonds and refined quartz.
 +
:** Some containers now drop better items after reaching the bottom of the mines at least once.
 +
:** Different drops now unlock on mine levels 60/80/100 and the first level of the Skull Cavern.
 +
:** Reduced chance of [[Lead Rod]] drops on mine levels 60–79 (or Skull Cavern level 40+ before the previous fix), and added chance for Shadow Dagger and Wood Mallet.
 +
:** Mine wood barrels can now drop [[Basic Retaining Soil]] instead of [[Sap]].
 +
:** Mine frost barrels can now drop [[Quality Retaining Soil]] instead of [[Sap]].
 +
:** Reduced chance of frost barrels dropping Aquamarine, Frozen Geode, Hardwood, Jade, or equipment from 35% to 26%.
 +
:* Shop changes:
 +
:** Pierre will now sell his seasonal items year-round once you complete a certain new quest.
 +
:** Added two more items to the [[Stardew Valley Fair]] star token shop.
 +
:** [[Coconut]]s can be purchased from [[Sandy]] on Monday. This is now limited to ten per day.
 +
:** The [[Slingshot]] and [[Master Slingshot]] are now sold at the [[Adventurer's Guild]].
 +
:** Reduced [[Workbench]] price (3000→2000g).
 +
:** Reduced [[Earth Obelisk]] and [[Water Obelisk]] prices (1000000→500000g).
 +
:* Machine changes:
 +
:** Some machines' processing time was previously affected by the time of day. These have been standardized so they're always ready when the morning starts: [[Bee House]] (every 4 days), [[The Cave|Mushroom Box]] (every day), [[Random Events#Strange Capsule|Strange Capsule]] (3 days), Tapper (depends on input), and [[Worm Bin]] (every morning).
 +
:* Doubled star token rewards for the slingshot and fishing minigames at the [[Stardew Valley Fair]].
 +
:* Fertilizer in the greenhouse no longer disappears on season change in some cases.
 +
:* The random Stone Owl and Strange Capsule night events are now much less rare.
 +
 
 +
; Multiplayer changes
 +
 
 +
:* Added local split-screen [[multiplayer]] mode.
 +
:* The join co-op screen now remembers the last IP you entered.
 +
:* Farmhands can now move buildings through Robin's menu. The host can configure how this works (disabled, enabled, or only for a player's own cabin).
 +
:* Using the [[Return Scepter]] now returns farmhands to their cabin's front door instead of the host's farmhouse.
 +
:* Added various new chat messages when a player does something.
 +
:* When viewing a shared event in multiplayer (such as the Community Center event, or Morris’ introduction), you are no longer forcibly warped to the event location.
 +
:* When the host player sees the year 3 event, Grandpa's Theme is now added to all players' jukeboxes even if they weren't in-game at the time.
 +
 
 +
; Interaction changes
 +
 
 +
:* Reworked slingshot controls: it now aims at the cursor position, and is fired by holding and releasing the mouse/gamepad fire button. The previous mode (where you'd hold the button and pull back on the cursor to aim) can be re-enabled in the options menu if desired.
 +
:* To simplify bulk actions like harvesting, holding down a button while moving will no longer repeat weapon special attacks, open/close barn/coop doors, or interact with boulders, chests, furniture, hollow logs, meteorites, shipping bins, or scarecrows.
 +
:* Constructed shipping bins now have a click-to-ship hitbox that better matches the original map-based shipping bin's hitbox.
 +
:* Flooring can now be applied by clicking on the tile the farmer is standing on. Previously, flooring had to be applied to a tile next to the farmer.
 +
:* Purchasing recipes with a full inventory no longer shows a message that the inventory is full.
 +
:* Clicking an empty tile right above an interactive element (like a machine or chest) now activates the element, similar to clicking below it in previous versions.
 +
:* Trees chopped from above or below will now take into consideration the player’s horizontal position when falling to the left or right.
 +
:* Clicking near the bottom-left corner of the screen no longer brings up the chat box.
 +
:* You can no longer open the quest log by pressing the on-screen journal button if you're currently doing something.
 +
:* You can now use the "Y" key to answer dialogue boxes for holes and exit ladders in the mines.
 +
:* Controller improvements:
 +
:** When buying/betting tokens in the Stardew Valley Festival with a controller, holding the number selection button now causes the amount to increase faster.
 +
:** Events can now be skipped on the controller even if a dialogue box is on-screen.
 +
:** Pressing B on a controller while on a specific quest page now returns to the quest list instead of closing the menu.
 +
:** Pressing B on a controller while an item is held on the crafting menu now snaps to the trash can (similar to the inventory screen).
 +
 
 +
; Other changes
 +
 
 +
:* Save names are now based on the farm name instead of the player name. (Saves originally created before 1.5 will continue using the player name.)
 +
:* [[Penny]] and the [[Dwarf]] now like artifacts, all other NPCs dislike (instead of hate) them as gifts.
 +
:* Improved dinosaur sleep sprites.
 +
:* Characters now face you when you talk to them instead of when the dialogue box closes (in singleplayer).
 +
:* On the final day of a tracked quest, the timer now says "final day" instead of "1 day" for clarity.
 +
:* Added many changes for modders; see [[User:Pathoschild/Modding wishlist#Done in Stardew Valley 1.5|completed wishlist items]] and [[Modding:Migrate to Stardew Valley 1.5|mod migration guide]] for details.
 +
:* Cosmetic tweaks to various sprites.
 +
 
 +
; Fixes for multiplayer
 +
 
 +
:* Fixed an issue where fences would degrade faster in Multiplayer.
 +
:* Fixed issue where a farmhand crashing while completing the final bundle could permanently prevent the unlock from properly triggering. It is now unlocked the next time a character enters the area.
 +
:* Farmhands are now properly positioned under the elevator instead of the ladder when using it to navigate the mines.
 +
:* Fixed an issue where other farmers’ emotes would not playback properly if you were watching an event.
 +
:* Fixed a minor issue where multiple players getting the free coffee gift at the Night Market at the same time could prevent anyone from receiving it.
 +
:* Fixed the note from Grandpa reappearing for farmhands.
 +
:* Fixed issue where cows in Haley's photoshoot event could be seen sliding around for farmhands. (Non-actor characters in events are now controlled by the host.)
 +
 
 +
; Fixes for player interaction
 +
 
 +
:* Fixed rare controller and mouse input drops.
 +
:* Fixed being unable to remount a horse after dismounting it behind a shipping bin.
 +
:* Fixed issue where it would sometimes be impossible to name an animal with a controller because the onscreen keyboard would appear and disappear in the same frame.
 +
:* Fixed character customization screen's hair color slider not properly updating when hair color is randomized.
 +
:* Fixed some farm tiles incorrectly preventing buildings from being placed on them.
 +
 
 +
; Fixes for visual or cosmetic issues
 +
 
 +
:* Adjusted the sorting of item ready indicators for tappers.
 +
:* Unified when night tiles get applied to fix inconsistencies when windows change from light to dark.
 +
:* The critters list is now cleared out overnight. This fixes an issue where having a Butterfly Hutch in your house and repeatedly sleeping without leaving would spawn endless butterflies in the house.
 +
:* Improved various text:
 +
:** Fixed some localizations using inches for fish measurements to reference centimeters.
 +
:** Fixed mill description not mentioning rice.
 +
:** Fixed typos in dialogue and events.
 +
:** Fixed missing characters in Chinese and Korean fonts.
 +
:** Fixed credits not showing localizer names correctly if the current language's font doesn't have the needed characters.
 +
:** Improved many translations.
 +
:* Fixed various cosmetic/layering issues with character shadows.
 +
:* Fixed characters in events snapping to strange animation frames when skipping an event.
 +
:* Fixed various instances where the camera would pan unnecessarily after changing locations.
 +
:* Fixed greenhouse trees taking on seasonal appearances.
 +
:* Fixed tooltip for purchasing edible but non-health-restoring items (like [[crocus]]) showing price outside of the tooltip.
 +
:* Fixed a single-frame flicker in Haley’s 10-heart event.
 +
:* Fixed a single frame flicker of the farm when starting a new game.
 +
:* Fixed stamina bar showing sweat particles when fishing during the fishing competition.
 +
:* Fixed the scythe showing the weapon ability cooldown effects.
 +
:* Fixed the erroneous door tile visible on the south end of the standard farm during winter.
 +
:* Fixed issue where unlocking multiple community center bundles at once would make the screen pan to the same room multiple times.
 +
:* Fixed various issues related to the Festival of Ice map, like being able to escape the festival bounds or prematurely end the festival from certain tiles, and minor visual fixes.
 +
:* Fixed terrain features showing an "interact" cursor when mousing over their tiles during festivals.
 +
:* Fixed options page scrollbar sometimes going past the end of the scrollbar region.
 +
:* Fixed various text overflow issues on the options page.
 +
:* Fixed chests spawned on certain [[Skull Cavern]] floors being shifted down by 4 tiles.
 +
:* Fixed tiling of…
 +
:** floor tiles in the farmhouse so applied flooring in adjacent rooms appear contiguous instead of having hard edges;
 +
:** wall tiles in the farmhouse to fix sorting of certain objects that extend outside normal tile boundaries (''e.g.,'' grass starter).
 +
:** the fountain so that it has a more consistent appearance throughout the seasons;
 +
:** Pierre's stand at the Egg Festival to fix layering issues.
 +
 
 +
; Other bug fixes
 +
 
 +
:* Fixed crash when resizing game window in some cases.
 +
:* Fixed rare crash on launch due to invalid game window size options.
 +
:* Fixed Iridium Bat kills not counting towards Adventurer's Guild bat eradication goal.
 +
:* Fixed an issue where the Mermaid Show reward was delayed incorrectly.
 +
:* Fixed some events showing a dark blue screen after fading out when viewed during rainy days.
 +
:* Fixed museum-related rarecrows not sold at the Night Market after being unlocked.
 +
:* Fixed issue where non-wooden gates would revert to wooden gates after saving & loading a game.
 +
:* Fixed being able to add staircases to the Luau.
 +
:* Fixed an item duplication exploit related to chest organization.
 +
:* Fixed a minor desync in character pathfinding that could happen when characters pathed to the JojaMart on modded games.
 +
:* Fixed Penny walking through walls on rainy days if you've completed the community upgrade.
 +
:* Fixed Penny's 4-heart event not accessible once you finish the community upgrade.
 +
:* Fixed fences not collected correctly after a divorce or Penny's 14-heart event.
 +
:* Fixed characters greeting you when you enter a location when they're not present.
 +
:* Fixed characters you divorced still greeting you when you enter a location.
 +
:* Fixed issue where an NPC spouse fails to pathfind when a player/NPC is blocking the front door when they check, causing them to stand in place instead.
 +
:* Fixed crops sometimes growing a day slower than they should.
 +
:* Fixed applying flooring for the first time in an upgraded house sometimes causing the flooring in the kitchen to switch to the default wooden flooring.
 +
:* Fixed issue where riding a horse while travelling from one location to another diagonally would repeatedly warp back and forth between the two locations.
 +
:* Fixed watered slime hutch troughs emptied when you load a save. (This mainly affects loading a mid-day save on mobile.)
 +
:* Fixed the community center not properly loading the refurbished map variant on game load. This caused characters like Maru to path incorrectly in them if the player had not visited the Community Center during that playthrough.
 +
:* Fixed the weekly friendship boost for giving an NPC two gifts not applied if you also gave them a third gift for their birthday.
 +
:* Fixed overnight lightning not randomized correctly, so either every overnight lightning would strike or none of them would.
 +
:* Fixed issue where stones, wood, and weeds could spawn on top of terrain features when a new year begins.
 +
 
 +
{{version history hotfixes|content=&#32;
 +
; 21 December 2020 (appended to [https://steamcommunity.com/games/413150/announcements/detail/2926742382063004963 1.5.1 post])
 +
:* Fixed a crash when interacting with the Junimo Notes in the Community center when playing in non-English.
 +
 
 +
; 22 December 2020 (appended to [https://steamcommunity.com/games/413150/announcements/detail/2926742382063004963 1.5.1 post])
 +
:* Fixed malformed item data causing the game to crash when playing in Turkish.
 +
 
 +
; 23 December 2020 (appended to [https://steamcommunity.com/games/413150/announcements/detail/2926742382063004963 1.5.1 post])
 +
:* Players can now choose another player's character in local multiplayer. This allows players continuing multiplayer farms in local multiplayer to resume their old farmers.
 +
:* Fixed shared events in multiplayer potentially putting players out of bounds.
 +
:* Fixed the am/pm display not displayed properly in non-English languages.
 +
:* Various localization fixes and changes.
 +
}}
    
==1.4.5==
 
==1.4.5==
2.120. satır: 2.858. satır:  
[[ru:История версий]]
 
[[ru:История версий]]
 
[[zh:版本历史]]
 
[[zh:版本历史]]
[[Kategori:Sürüm_Geçmişi]]
 
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